Difference between revisions of "Starter tent"

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(Created page with "{{stub}} ==Description== Starter tent is given to every new player as part of the starter kit. It can't be traded, although it can be dropped in a container and picked up...")
 
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{{stub}}
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{{ItemBox
==Description==
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|name=Tent
Starter tent is given to every new player as part of the [[starter kit]]. It can't be traded, although it can be dropped in a container and picked up by another person.<br>
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|image=Starter_tent.jpg
The tent serves as a container and respawn point - simply dropping it will allow you to appear there after death.
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|creation=no
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|materials=no
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|result=* '''tent''' (0.50 kg)
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|improve=no
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}}
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[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:No drop|No-drop]] / '''Tent (Starter tent)'''
  
It's not possible to create this kind of tent so after losing it you will need to create one of other [[tents]] to use.
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== Description ==
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''A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.''
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==Usage==
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A starter tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right-click it in your inventory and select "drop". You will need at least a 2 x 2 area that is free of items for successful placement.
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You can:
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* Lock them with a [[small padlock|small]] or [[large padlock]].
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* Store items inside them.
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* Place them in mines.
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* Hitch an animal to them (the animal will stay online when the player logs out and remain vulnerable to aggressive creatures' attacks).
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* Place them on a deed you are a citizen of.
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You cannot:
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* [[Dye]] tents.
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* Load them onto vehicles using the [[load cargo|load]] ability.
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* Drop them on someone else's deed or perimeter. Doing so will result in one of the following messages:
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**{{event|inline|You are currently inside the settlement of <Settlement name>. You may not drop your tent in someone else's village or perimeter.}}
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**{{event|inline|You are currently within the perimeter of <Settlement name>. You may not drop your tent in someone else's village or perimeter.}}
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*Drop them on a tile below sea level.
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**{{event|inline|The ground is too wet to drop your tent there. You'll need to drop it on higher ground.}}
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* Drop them within a Rift.
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**{{event|inline|The influence of the Rift prevents you from pitching your tent there.}}
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==Notes==
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* All new players automatically receive a starter tent as part of their starter kit, and it cannot be created by a player at any point later. If you lose your tent or it decays, you will need to get a different tent if you wish to replace it.
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* To use it as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. On PvE servers, however, the tent will work as a [[respawn]] point from anywhere that it is placed on the ground.
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* It starts at 10QL and cannot be repaired or improved.
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* Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it.
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==See Also==
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* [[Pavilion]]
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* [[Explorer tent]]
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* [[Military tent]]
  
 
[[Category:Tents]]
 
[[Category:Tents]]
[[Category:Babel/T]]
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[[Category:Babel/S]]

Latest revision as of 15:42, 17 June 2023

Tent
A Tent
Creation

This item cannot be crafted.

Result
  • tent (0.50 kg)
Skill and improvement

Main / Items / No-drop / Tent (Starter tent)

Description

A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.

Usage

A starter tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right-click it in your inventory and select "drop". You will need at least a 2 x 2 area that is free of items for successful placement.

You can:

  • Lock them with a small or large padlock.
  • Store items inside them.
  • Place them in mines.
  • Hitch an animal to them (the animal will stay online when the player logs out and remain vulnerable to aggressive creatures' attacks).
  • Place them on a deed you are a citizen of.

You cannot:

  • Dye tents.
  • Load them onto vehicles using the load ability.
  • Drop them on someone else's deed or perimeter. Doing so will result in one of the following messages:
    • You are currently inside the settlement of <Settlement name>. You may not drop your tent in someone else's village or perimeter.
    • You are currently within the perimeter of <Settlement name>. You may not drop your tent in someone else's village or perimeter.
  • Drop them on a tile below sea level.
    • The ground is too wet to drop your tent there. You'll need to drop it on higher ground.
  • Drop them within a Rift.
    • The influence of the Rift prevents you from pitching your tent there.

Notes

  • All new players automatically receive a starter tent as part of their starter kit, and it cannot be created by a player at any point later. If you lose your tent or it decays, you will need to get a different tent if you wish to replace it.
  • To use it as a respawn point on PvP servers, it must be placed in your kingdom's area of influence. On PvE servers, however, the tent will work as a respawn point from anywhere that it is placed on the ground.
  • It starts at 10QL and cannot be repaired or improved.
  • Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it.

See Also