Difference between revisions of "Torch"

From Wurmpedia
Jump to navigation Jump to search
(many new notes, formatting.)
m
 
(5 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Firemaking]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Firemaking]] / '''{{PAGENAME}}'''
  
{{item
+
{{itemBox
 
|image=Torch.jpg
 
|image=Torch.jpg
|active=[[shaft]] (1.0 kg)
+
|active=[[shaft]]  
|passive=[[tar]] (1.0 kg)
+
|passive=[[tar]]  
 
|group=Miscellaneous
 
|group=Miscellaneous
|materials=*[[Moss]] (0.3 kg)
+
|materials=* 1x [[shaft]]
 +
* 1x [[tar]] (1.0 kg)
 +
* 1x [[Moss]] (0.3 kg)
 
|result=*'''{{PAGENAME}}''' (1.0 kg)
 
|result=*'''{{PAGENAME}}''' (1.0 kg)
 
|skill=Firemaking
 
|skill=Firemaking
 
|improve=no
 
|improve=no
 +
|dyeable=no
 
}}
 
}}
 
== Description ==
 
== Description ==
 
''A piece of wood with tar and moss. It is made from [wood type].''
 
''A piece of wood with tar and moss. It is made from [wood type].''
 
A simple '''torch''', used for lighting up an area when it is dark. Useful for exploring [[mine]]s, or journeys at night.
 
  
 
== Usage ==
 
== Usage ==
 
* Use a [[steel and flint]] on it to light it and it will provide light for at least 2*[[QL]] minutes.
 
* Use a [[steel and flint]] on it to light it and it will provide light for at least 2*[[QL]] minutes.
  
== Notes ==
+
==Notes==
* The torche's wood type will be the same as the shaft used to make it.
+
* The torch's wood type will be the same as the shaft used to make it.
* Creation chance for the torch is determined by [[Firemaking]] skill and [[tar]] quality.
+
* Creation chance for the torch is determined by [[firemaking]] skill and [[tar]] quality.
* The finished torche's quality is influenced by [[Firemaking]] skill, [[shaft]] quality, and [[moss]] quality.
+
* The finished torch's quality is influenced by firemaking skill, [[shaft]] quality, and [[moss]] quality.
* Average quality loss from materials to the finished torch is medium compared to other non-improve items and regarding this loss it's comparable to [[door lock]] or [[mooring rope]].
+
* Sacrificing torches gives double favor to followers of Vynora.
* [[Priest#Restrictions | Priests]] can't finish the torch as adding the moss is a continue action. Although, they can create the unfinished torch.
+
 
* Vynora gets double favor from [[sacrificing]] a torch which effectively makes it as good as sacrificing [[cordage rope]] on a quality for quality basis. Further, since cordage can single handedly be produced (farming wemp, and creating) by Vynora priests it has a big advantage over Torches. Vynora can't make/gather the tar or moss and they don't usually have high carpentry skill for making higher quality shafts.
+
==Other personal lamp options==
 +
* [[Lantern]]
 +
* [[Carved pumpkin]]
 +
* [[Brass oil lamp]]
 +
* [[Metal torch]]
 +
* [[Candle]]
 +
* Items with glow [[runes]] attached
  
 +
[[Category:Light sources]]
 
[[Category:Personal lights]]
 
[[Category:Personal lights]]
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Latest revision as of 18:43, 9 August 2020

Main / Skills / Firemaking / Torch

Torch
A Torch
Creation
Total materials
Result
  • Torch (1.0 kg)
Skill and improvement
Properties

Description

A piece of wood with tar and moss. It is made from [wood type].

Usage

  • Use a steel and flint on it to light it and it will provide light for at least 2*QL minutes.

Notes

  • The torch's wood type will be the same as the shaft used to make it.
  • Creation chance for the torch is determined by firemaking skill and tar quality.
  • The finished torch's quality is influenced by firemaking skill, shaft quality, and moss quality.
  • Sacrificing torches gives double favor to followers of Vynora.

Other personal lamp options