Difference between revisions of "Scythe trap"
Jump to navigation
Jump to search
(Updating item box format) |
m (Expanded PvP/PvE effect info) |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
|group=Traps | |group=Traps | ||
|materials= | |materials= | ||
− | * 1x [[scythe | + | * 1x [[scythe blade]] |
− | * 11x [[stone | + | * 11x [[stone brick]] |
* 11x [[clay]] | * 11x [[clay]] | ||
* 1x [[spring]] | * 1x [[spring]] | ||
Line 20: | Line 20: | ||
== Usage == | == Usage == | ||
* Used to deal heavy damage when placed on [[rock]] and [[cave]] tiles. | * Used to deal heavy damage when placed on [[rock]] and [[cave]] tiles. | ||
− | |||
== Notes == | == Notes == | ||
Line 32: | Line 31: | ||
* Suspected to be one of the deadliest traps, sided closely by the [[axe trap]]. | * Suspected to be one of the deadliest traps, sided closely by the [[axe trap]]. | ||
* The unfinished trap is much heavier than the finished trap. | * The unfinished trap is much heavier than the finished trap. | ||
+ | * Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs. | ||
+ | [[Category:Stone items]] | ||
[[Category:Traps]] | [[Category:Traps]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] |
Latest revision as of 22:39, 28 February 2023
Main / Skills / Masonry / Scythe trap
Creation |
---|
|
Total materials |
|
Result |
|
Skill and improvement |
|
Description
A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.
Usage
Notes
- Creation success is influenced by the active stone brick.
- Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.
- These are difficult to make and continue, around 50 masonry is recommended.
- The success rate is highly dependent on the QL of the material.
- The traps skill affects the placement chance.
- The trap's volume is very large; a single trap is too big to fit in a small cart.
- Improving these is a very good way to train masonry.
- Suspected to be one of the deadliest traps, sided closely by the axe trap.
- The unfinished trap is much heavier than the finished trap.
- Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.