Difference between revisions of "Table of weapons"

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This table is a work in progress, and is open to suggestions.
+
This table contains the statistics of all weapons in the game.
 +
 
 +
If an item is not listed here, it will not be used as a weapon, even if equipped.
  
Right now it's a starting part needing a lot of polish and data, and likely having mistakes, errors, and omissions.
 
  
The goal is to create a unified, sortable location for weapon statistics
 
  
 
See also [[:Category:Weapons]]
 
See also [[:Category:Weapons]]
  
 
==Table of Weapons==
 
==Table of Weapons==
 +
===Legend===
 +
Note: Most or all of these values are modified by other factors during combat, and should generally only be used for comparing weapons to each other.
 +
*'''Name''': Name of item
 +
*'''Skills''': Parent [[skill]] category to which the weapon belongs.
 +
*'''Damage Type''': The type of damage the weapon deals by default.
 +
*'''Wielding''': Whether the weapon is held in one or both hands.
 +
*'''Weight''': How much the weapon weighs by default.
 +
*'''Strength''': How much damage the weapon deals per hit.
 +
*'''Attack Speed''': How much time, in seconds, it takes to swing the weapon.
 +
*'''Strength/Second''': Damage per second ('''Strength''' divided by '''Attack Speed''').
 +
*'''Critical Chance''': Modifies chance to perform a critical hit with the weapon.
 +
*'''Reach''': How far away the wielder can be from the opponent and still be within optimal range.
 +
*'''Parry Percent''': Modifies chance to parry with the weapon.
 +
*'''Skill Penalty''': Penalty to [[Combat Rating]], normally applied to weapons primarily used as tools, such as pickaxes and sickles.
 +
<div style="overflow-x: auto">
 
{| class="wikitable sortable" border="1" cellpadding="3" cellspacing="0"
 
{| class="wikitable sortable" border="1" cellpadding="3" cellspacing="0"
!Name !!Type !!Damage Type !!Wielding !!Weight !!Strength !!Attack Speed !!Strength/Second !!Parry Rate
+
!Name !!Skills !!Damage Type !!Wielding !!Weight !!Strength !!Attack Speed !!Strength/ Second !!Critical Chance !!Reach !!Parry Percent !!Skill Penalty
 +
|-
 +
| [[Short sword]]|| [[Swords]] > [[Shortsword]] ||Slashing/Piercing||One-handed||2.0kg||4.0||3.0s||1.333||10%||2||100%||0
 +
|-
 +
| [[Long sword]]|| [[Swords]] > [[Longsword]] ||Slashing/Piercing||One-handed||3.0kg||5.5||4.0s||1.375||1%||3||100%||0
 +
|-
 +
| [[Two handed sword]]|| [[Swords]] > [[Two handed sword]] ||Slashing/Piercing||Two-handed||4.0kg||9.0||5.0s||1.800||5%||4||100%||0
 +
|-
 +
| [[Sword of Magranon]]||[[Swords]]||Slashing/Piercing||Two-handed||5.0kg||15.0||5.0s||3.000||8%||4||100%||0
 +
|-
 +
| [[Small maul]]|| [[Mauls]]||Crushing|| One-handed||3.0kg||4.5||3.0s||1.500||1%||2||100%||0
 +
|-
 +
| [[Medium maul]]|| [[Mauls]] ||Crushing|| One-handed||4.0kg||8.0||5.0s||1.600||3%||3||100%||0
 +
|-
 +
| [[Large maul]]|| [[Mauls]] ||Crushing|| Two-handed||5.0kg||11.0||6.0s||1.833||3%||4||100%||0
 +
|-
 +
| [[Hammer of Magranon]]||[[Hammers]]||Crushing|| One-handed||7.0kg||18.0||6.0s||3.000||8%||4||100%||0
 +
|-
 +
| [[Sceptre of ascension]]||[[Mauls]]||Crushing||One-handed||5.0kg||17.0||6.0s||2.833||8%||3||100%||0
 +
|-
 +
| [[Huge shod club]]|| [[Clubs]] ||Crushing|| Two-handed||15.0kg||7.0||6.0s||1.167||1%||4||100%||2
 +
|-
 +
| [[Small axe]]|| [[Axes]] ||Slashing||One-handed||1.5kg||5.0||3.0s||1.667||0%||2||30%||0
 +
|-
 +
| [[Large axe]]|| [[Axes]] ||Slashing||One-handed||2.0kg||6.5||4.0s||1.625||3%||4||30%||0
 +
|-
 +
| [[Huge axe]]|| [[Axes]] ||Slashing||Two-handed||2.5kg||12.0||6.0s||2.000||5%||5||20%||0
 +
|-
 +
| [[Long spear]]|| [[Polearms]] ||Piercing||Two-handed||2.7kg||8.0||5.0s||1.600||6%||7||100%||0
 +
|-
 +
| [[Spear]]|| [[Polearms]] ||Piercing||Two-handed||3.7kg||9.0||5.0s||1.800||6%||7||100%||0
 +
|-
 +
| [[Halberd]]|| [[Polearms]] ||Slashing||Two-handed||4.5kg||9.0||5.0s||1.800||6%||6||100%||0
 +
|-
 +
| [[Staff (metal)]]|| [[Polearms]] ||Crushing||Two-handed||3.0kg||8.0||4.0s||2.000||0%||3||100%||0
 +
|-
 +
| [[Staff (wooden)]]|| [[Polearms]] ||Crushing||Two-handed||2.0kg||2.0||3.0s||0.667||0%||2||100%||0
 +
|-
 +
| [[Staff of land]]|| ||Crushing||Two-handed||3.0kg||8.0||4.0s||2.000||0%||3||100%||0
 +
|-
 +
| [[Leather knife]]|| ||Piercing||One-handed||0.40kg||0.5||2.0s||0.250||0%||1||0%||2
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|-
 +
| [[Carving knife]]|| Knives > Carving knife (skill)||Piercing||One-handed||0.40kg||1.0||2.0s||0.500||0%||1||100%||2
 +
|-
 +
| [[Butchering knife]]|| Knives > Butchering knife (skill) ||Piercing||One-handed||1.20kg||1.5||2.0s||0.750||0%||1||100%||1
 +
|-
 +
| [[Sacrificial knife]]|| ||Piercing||One-handed||1.23kg||1.5||2.0s||0.750||3%||1||100%||1
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|-
 +
| [[Crude knife]]|| ||Piercing||One-handed||0.40kg||1.0||4.0s||0.250||0%||1||0%||3
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|-
 +
| [[Crude pickaxe]]|| ||Piercing||One-handed||3.00kg||1.0||6.0s||0.167||0%||1||0%||5
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|-
 +
| [[Crude shaft]]|| ||Crushing||One-handed||1.00kg||1.0||3.0s||0.333||0%||1||0%||5
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|-
 +
| [[Crude shovel]]|| ||Crushing||One-handed||2.00kg||1.0||6.0s||0.167||0%||1||0%||5
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|-
 +
| [[Crude axe]]|| ||Crushing||One-handed||3.00kg||1.0||5.0s||0.200||0%||1||0%||5
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|-
 +
| [[Awl]]|| ||Piercing||One-handed||0.40kg||1.0||3.0s||0.333||0%||1||0%||2
 +
|-
 +
| [[Scissors]]|| ||Piercing||One-handed||0.40kg||0.5||2.0s||0.250||0%||1||0%||2
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|-
 +
| [[Pickaxe]]|| ||Piercing||One-handed||2.0kg||1.5||5.0s||0.300||0%||3||10%||3
 +
|-
 +
| [[Hatchet]]|| ||Slashing||One-handed||2.5kg||1.0||5.0s||0.200||0%||2||10%||3
 +
|-
 +
| [[Shovel]]|| ||Slashing||One-handed||2.0kg||1.0||5.0s||0.200||0%||4||100%||3
 +
|-
 +
| [[Rake]]|| ||Slashing||One-handed||1.2kg||0.5||5.0s||0.100||0%||5||100%||3
 
|-
 
|-
| [[Hatchet]]||[[Axes]]||Cutting||One-hander||2.5 kg||?||4s||?||Low
+
| [[Saw]]|| ||Slashing||One-handed||1.2kg||0.5||5.0s||0.100||1%||2||0%||3
 
|-
 
|-
| [[Huge axe]]||[[Axes]]||Cutting||Two-hander||2.5 kg||0.600||5s (4s Agressive Mode)||0.120 (0.150 Agressive Mode)||Low
+
| [[Sickle]]|| ||Slashing||One-handed||0.5kg||6.0||3.0s <sup>[[#Note_1|[1]]]</sup>||2.000||2%||2||20%||2
 
|-
 
|-
| [[Large axe]]||[[Axes]]||Cutting||One-hander||2.0 kg||0.325||4s||0.081||Low
+
| [[Scythe]]|| ||Slashing||Two-handed||1.2kg||9.0||5.0s <sup>[[#Note_1|[1]]]</sup>||1.800||8%||5||20%||2
 
|-
 
|-
| [[Small axe]]||[[Axes]]||Cutting||One-hander||1.5 kg||0.250||3s||0.083||Low
+
| [[Hammer]]|| ||Crushing|| One-handed||1.4kg||0.5||3.0s||0.167||0%||1||10%||3
 
|-
 
|-
| [[Huge shod club]]||[[Clubs]]||Mauling||Two-hander||15.0 kg||0.400||6s (5s Agressive Mode)||0.080 (0.140 Agressive Mode)||Low
+
| [[Mallet]]|| ||Crushing|| One-handed||1.2kg||0.3||3.0s||0.100||0%||1||10%||3
 
|-
 
|-
| [[Large maul]]||[[Mauls]]||Mauling||Two-hander||5.0 kg||0.550||6s (5s Agressive Mode)||0.092 (0.110 Agressive Mode)||Medium
+
| [[Crowbar]]|| [[Clubs]] ||Crushing||One-handed||2.0kg||4.5||3.0s||1.500||1%||2||100%||0
 
|-
 
|-
| [[Maul]]||[[Mauls]]||Mauling||One-hander||4.0 kg||0.400||5s||0.080||Medium
+
| [[Belaying pin]]|| ||Crushing|| One-handed||0.5kg||2.0||3.0s||0.667||0%||1||100%||2
 
|-
 
|-
| [[Small maul]]||[[Mauls]]||Mauling||One-hander||3.0 kg||0.225||3s||0.075||Medium
+
| [[Plank]]|| ||Crushing|| ||2.0kg||0.5||4.0s||0.125||0%||2||100%||3
 
|-
 
|-
| [[Halberd]]||[[Polearms]]||Cutting||Two-hander||4.5 kg||0.450||5s (4s Agressive Mode)||0.090 (0.113 Agressive Mode)||?
+
| [[Shaft]]|| ||Crushing|| One-handed||1.0kg||0.5||4.0s||0.125||0%||2||100%||3
 
|-
 
|-
| [[Long spear]]||[[Polearms]]||Piercing||Two-hander||2.7 kg||0.400||5s (4s Agressive Mode)||0.080 (0.100 Agressive Mode)||?
+
| [[Branch]]|| ||Crushing||One-handed||2.00kg||1.0||6.0s||0.167||0%||1||0%||3
 
|-
 
|-
| [[Spear]]||[[Polearms]]||Piercing||Two-hander||3.7 kg||0.450||5s (4s Agressive Mode)||0.090 (0.113 Agressive Mode)||?
+
| [[Short bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
|-
 
|-
| [[Staff]]||[[Polearms]]||Mauling||Two-hander||2.0 kg||0.100||4s (3s Agressive Mode)||0.025 (0.033 Agressive Mode)||?
+
| [[Reflex bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
|-
 
|-
| [[Steel staff]]||[[Polearms]]||Mauling||Two-hander||3.0 kg||0.400||4s (3s Agressive Mode)||0.100 (0.133 Agressive Mode)||?
+
| [[Long bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 +
|}
 +
</div>
 +
: <span id="Note_1"><sup>[1]</sup></span> Add 1 second if a player is attacking another player on PvP servers.
 +
 
 +
== Effective ql curve ==
 +
Weapons up to quality 70 have an effective ql curve.  
 +
 
 +
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="3"
 +
!Actual QL
 +
!Effective QL
 
|-
 
|-
| [[Long sword]]||[[Swords]]||Cutting/Piercing||One-hander||3.0 kg||0.275||4s||0.069||High
+
| 1 || 20
 
|-
 
|-
| [[Short sword]]||[[Swords]]||Cutting/Piercing||One-hander||2.0 kg||0.200||3s||0.066||High
+
| 10 || 34.7
 
|-
 
|-
| [[Two handed sword]]||[[Swords]]||Cutting/Piercing||Two-hander||4.0 kg||0.450||5s (4s Agressive Mode)||0.090 (0.113 Agressive Mode)||High
+
| 20 || 43.6
 +
|-  
 +
| 30 || 50.4
 
|-
 
|-
| [[Sickle]]||[[Misc. Items]]||Cutting||One-hander||0.5 kg||0.300||3s||0.100||?
+
| 40 || 56.1
 +
|-  
 +
|50 || 61.2
 +
|-
 +
| 60 || 65.8
 
|-
 
|-
| [[Scythe]]||[[Misc. Items]]||Cutting||Two-hander||1.2 kg||0.450||5s (4s Agressive Mode)||0.090 (0.113 Agressive Mode)||?
+
| 70 || 70
 +
|-
 +
| 80 || 80
 +
|-  
 +
| 90 || 90
 +
|-
 +
| 100 || 100
 
|}
 
|}
 +
 +
==Notes==
 +
* *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual [[archery]].
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 09:43, 31 December 2023

This table contains the statistics of all weapons in the game.

If an item is not listed here, it will not be used as a weapon, even if equipped.


See also Category:Weapons

Table of Weapons

Legend

Note: Most or all of these values are modified by other factors during combat, and should generally only be used for comparing weapons to each other.

  • Name: Name of item
  • Skills: Parent skill category to which the weapon belongs.
  • Damage Type: The type of damage the weapon deals by default.
  • Wielding: Whether the weapon is held in one or both hands.
  • Weight: How much the weapon weighs by default.
  • Strength: How much damage the weapon deals per hit.
  • Attack Speed: How much time, in seconds, it takes to swing the weapon.
  • Strength/Second: Damage per second (Strength divided by Attack Speed).
  • Critical Chance: Modifies chance to perform a critical hit with the weapon.
  • Reach: How far away the wielder can be from the opponent and still be within optimal range.
  • Parry Percent: Modifies chance to parry with the weapon.
  • Skill Penalty: Penalty to Combat Rating, normally applied to weapons primarily used as tools, such as pickaxes and sickles.
Name Skills Damage Type Wielding Weight Strength Attack Speed Strength/ Second Critical Chance Reach Parry Percent Skill Penalty
Short sword Swords > Shortsword Slashing/Piercing One-handed 2.0kg 4.0 3.0s 1.333 10% 2 100% 0
Long sword Swords > Longsword Slashing/Piercing One-handed 3.0kg 5.5 4.0s 1.375 1% 3 100% 0
Two handed sword Swords > Two handed sword Slashing/Piercing Two-handed 4.0kg 9.0 5.0s 1.800 5% 4 100% 0
Sword of Magranon Swords Slashing/Piercing Two-handed 5.0kg 15.0 5.0s 3.000 8% 4 100% 0
Small maul Mauls Crushing One-handed 3.0kg 4.5 3.0s 1.500 1% 2 100% 0
Medium maul Mauls Crushing One-handed 4.0kg 8.0 5.0s 1.600 3% 3 100% 0
Large maul Mauls Crushing Two-handed 5.0kg 11.0 6.0s 1.833 3% 4 100% 0
Hammer of Magranon Hammers Crushing One-handed 7.0kg 18.0 6.0s 3.000 8% 4 100% 0
Sceptre of ascension Mauls Crushing One-handed 5.0kg 17.0 6.0s 2.833 8% 3 100% 0
Huge shod club Clubs Crushing Two-handed 15.0kg 7.0 6.0s 1.167 1% 4 100% 2
Small axe Axes Slashing One-handed 1.5kg 5.0 3.0s 1.667 0% 2 30% 0
Large axe Axes Slashing One-handed 2.0kg 6.5 4.0s 1.625 3% 4 30% 0
Huge axe Axes Slashing Two-handed 2.5kg 12.0 6.0s 2.000 5% 5 20% 0
Long spear Polearms Piercing Two-handed 2.7kg 8.0 5.0s 1.600 6% 7 100% 0
Spear Polearms Piercing Two-handed 3.7kg 9.0 5.0s 1.800 6% 7 100% 0
Halberd Polearms Slashing Two-handed 4.5kg 9.0 5.0s 1.800 6% 6 100% 0
Staff (metal) Polearms Crushing Two-handed 3.0kg 8.0 4.0s 2.000 0% 3 100% 0
Staff (wooden) Polearms Crushing Two-handed 2.0kg 2.0 3.0s 0.667 0% 2 100% 0
Staff of land Crushing Two-handed 3.0kg 8.0 4.0s 2.000 0% 3 100% 0
Leather knife Piercing One-handed 0.40kg 0.5 2.0s 0.250 0% 1 0% 2
Carving knife Knives > Carving knife (skill) Piercing One-handed 0.40kg 1.0 2.0s 0.500 0% 1 100% 2
Butchering knife Knives > Butchering knife (skill) Piercing One-handed 1.20kg 1.5 2.0s 0.750 0% 1 100% 1
Sacrificial knife Piercing One-handed 1.23kg 1.5 2.0s 0.750 3% 1 100% 1
Crude knife Piercing One-handed 0.40kg 1.0 4.0s 0.250 0% 1 0% 3
Crude pickaxe Piercing One-handed 3.00kg 1.0 6.0s 0.167 0% 1 0% 5
Crude shaft Crushing One-handed 1.00kg 1.0 3.0s 0.333 0% 1 0% 5
Crude shovel Crushing One-handed 2.00kg 1.0 6.0s 0.167 0% 1 0% 5
Crude axe Crushing One-handed 3.00kg 1.0 5.0s 0.200 0% 1 0% 5
Awl Piercing One-handed 0.40kg 1.0 3.0s 0.333 0% 1 0% 2
Scissors Piercing One-handed 0.40kg 0.5 2.0s 0.250 0% 1 0% 2
Pickaxe Piercing One-handed 2.0kg 1.5 5.0s 0.300 0% 3 10% 3
Hatchet Slashing One-handed 2.5kg 1.0 5.0s 0.200 0% 2 10% 3
Shovel Slashing One-handed 2.0kg 1.0 5.0s 0.200 0% 4 100% 3
Rake Slashing One-handed 1.2kg 0.5 5.0s 0.100 0% 5 100% 3
Saw Slashing One-handed 1.2kg 0.5 5.0s 0.100 1% 2 0% 3
Sickle Slashing One-handed 0.5kg 6.0 3.0s [1] 2.000 2% 2 20% 2
Scythe Slashing Two-handed 1.2kg 9.0 5.0s [1] 1.800 8% 5 20% 2
Hammer Crushing One-handed 1.4kg 0.5 3.0s 0.167 0% 1 10% 3
Mallet Crushing One-handed 1.2kg 0.3 3.0s 0.100 0% 1 10% 3
Crowbar Clubs Crushing One-handed 2.0kg 4.5 3.0s 1.500 1% 2 100% 0
Belaying pin Crushing One-handed 0.5kg 2.0 3.0s 0.667 0% 1 100% 2
Plank Crushing 2.0kg 0.5 4.0s 0.125 0% 2 100% 3
Shaft Crushing One-handed 1.0kg 0.5 4.0s 0.125 0% 2 100% 3
Branch Crushing One-handed 2.00kg 1.0 6.0s 0.167 0% 1 0% 3
Short bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
Reflex bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
Long bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
[1] Add 1 second if a player is attacking another player on PvP servers.

Effective ql curve

Weapons up to quality 70 have an effective ql curve.

Actual QL Effective QL
1 20
10 34.7
20 43.6
30 50.4
40 56.1
50 61.2
60 65.8
70 70
80 80
90 90
100 100

Notes

  • *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual archery.