Difference between revisions of "Dioptra"

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(Updated description with Cartography use, and that you need to target celestial objects to find your location)
Tags: Mobile edit, Mobile web edit
 
(20 intermediate revisions by 14 users not shown)
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{{ItemBox
 
{{ItemBox
 
|name=Dioptra
 
|name=Dioptra
 +
|image=dioptra2.jpg
 
|active=[[protractor]]
 
|active=[[protractor]]
 
|passive=[[sight]]
 
|passive=[[sight]]
Line 11: Line 12:
 
|skill=blacksmithing
 
|skill=blacksmithing
 
|improve=blacksmithing
 
|improve=blacksmithing
}}
+
|note=* Improve with a [[bronze lump]].
 +
}}[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''
 +
 
 
== Description ==
 
== Description ==
 +
 
''An astronomical and surveying instrument, mounted on a tripod.''
 
''An astronomical and surveying instrument, mounted on a tripod.''
  
== Notes ==
+
The [[dioptra]] is a tool that, along with a [[range pole]], is used primarily in [[Cartography]] and [[bridge]] planning.
*A Dioptra is a somewhat difficult item to make. Assuming you use a [[protractor]] of about equal quality to your blacksmithing skill it can be created with as low as 30 blacksmithing skill. It is recommended to improve the protractor first before you try to create it.
+
It may also be used to get a general idea of your location by targeting celestial objects like [[Haven_(moon)|Haven]].
*The protractor affects the unfinished Dioptra quality and ultimately the finished quality.
+
 
*Quality of Dioptra affects how long you can plan a bridge.
+
== Usage ==
*Minimum required quality is "quality x 0,4" per bridge tile. This calculation is both for survey and planning.  
+
==== Surveying ====
*Starter compass can be used.
+
:A dioptra is utilized by activating it and right-clicking another player holding a range pole. There will be a '''Survey''' option with automatic event log messages as follows:
*The Dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. [[Get price]] = QL^2 * 0.50.
+
 
 +
:{{event|inline|You carefully place the dioptra on its tripod in front of you.<br />You make sure the dioptra is level.<br />You point the dioptra at <Player>.<br />You wave at <Player>.<br />You line up the dioptra with <Player>.<br />You look through the dioptra.<br />You focus on the range pole.<br />You read the graduations on the range pole and work out the height difference.<br /><Player> is <xx> tiles <North/South> and <xx> tiles <East/West> of you. Also you appear to be <xx> dirt <higher/lower> than <Player>.<br />You stop surveying.<br />You pack up the dioptra.}}
 +
 
 +
:If your helper is standing in water, you also get the height you are above water.
 +
:*'''Note:''' Your helper's stamina is drained while they are holding the range pole, which may result in drowning when holding the pole in water.
 +
 
 +
:{{event|inline|As your helper is stood in water, you work out how high you are above the water, and it is <xx>.}}
  
=== Known Creation Chances ===
+
:Can also be used in a cave to determine the slope to the helper holding the range pole.
Quality of protractor affects creation chance.
 
  
*90 blacksmithing skill, 14ql protractor gives 29% chance
+
:{{event|inline|The range pole is <xx> tiles straight West of you. Also you appear to be <xx> dirt lower than the range pole.}}
*66 blacksmithing skill, 14ql protractor gives 16% chance
 
*42 blacksmithing skill, 42ql protractor gives 25% chance
 
*31.9 blacksmithing skill, 18ql protractor gives 6% chance
 
  
== Usage ==
+
==== Navigation ====
A Dioptra is utilized by activating it and right clicking another player. There will be a 'Plan Bridge' option which will proceed to plan the bridge as follows:
+
:Activate the dioptra and right-click any of Wurm's [[moons]] or [[Sol]] and select '''Use'''. Your general geographical location will be displayed in the event window.
  You carefully place the dioptra on its tripod in front of you.
+
 
  You make sure the dioptra is level.
+
:{{event|inline|You carefully place the dioptra on its tripod in front of you.<br>You make sure the dioptra is level.<br>You line up the dioptra with <moon>.<br>You work out you are in the <location> regions.<br>You pack up the dioptra.}}
  You point the dioptra at <Player>.
+
 
  You wave at <Player>.
+
==== Bridge planning ====
  You line up the dioptra with <Player>.
+
:A dioptra is utilized by activating it and right-clicking another player holding a [[range pole]]. There will be a '''Plan Bridge''' option which will proceed to plan the bridge with automatic event log messages as follows:
  You look through the dioptra.
+
 
  You focus on the range pole.
+
:{{event|inline|You carefully place the dioptra on its tripod in front of you.<br>You make sure the dioptra is level.<br>You point the dioptra at <Player>.<br>You wave at <Player>.<br>You line up the dioptra with <Player>.<br>You look through the dioptra.<br>You focus on the range pole.<br>You read the graduations on the range pole and work out the height difference.<br>You check the heights of the plan ends.<br>You appear to be <xx> dirt <Higher/lower> than <Player>.<br>You work out the orientation and width for the bridge.<br>You check for clearance between the bridge ends.<br>You check for protruding foliage.<br>You check for nearby cave entrances.<br>You check for any items in the way.<br>You check that you have permissions to build the bridge.<br>You check for any bridges that may interfere with this bridge.<br>You check there would be no buildings under this bridge.<br>You work out the styles of bridges that would fit.<br>You start working out the bridge components required.<br>Planned bridge area is <x> tile(s) long and <x> tile(s) wide.<br>You stop surveying.<br>You pack up the dioptra.}}
  You read the graduations on the range pole and work out the height difference.
+
 
  You check the heights of the plan ends.
+
:Should there be any reason why the bridge can not be planned, it will interrupt the sequence with the appropriate message.
  You appear to be <xx> dirt <Higher/lower> than <Player>.
+
 
  You work out the orientation and width for the bridge.
+
== Creation ==
  You check for clearance between the bridge ends.
+
A dioptra is a somewhat difficult item to make. Assuming you use a [[sight]] of about equal quality to your blacksmithing skill it can be created with as low as 30 skill in blacksmithing. It is recommended to improve the sight first before you try to create it in order to increase the success rate. The quality of sight affects creation chance.
  You check for protruding foliage.
+
 
  You check for nearby cave entrances.
+
* The dioptra uses 0.025 kgs of [[bronze lump]] to improve.
  You check for any items in the way.
+
* A starter [[compass]] may be be used in the creation.
  You check that you have permissions to build the bridge.
+
*90 blacksmithing skill, 14ql sight gives 29% chance
  You check for any bridges that may interfere with this bridge.
+
*66 blacksmithing skill, 14ql sight gives 16% chance;  43ql sight 50% chance
  You check there would be no buildings under this bridge.
+
*55 blacksmithing skill, 28ql sight gives 28% chance
  You work out the styles of bridges that would fit.
+
*42 blacksmithing skill, 42ql sight gives 25% chance
  You start working out the bridge components required.
+
*31.9 blacksmithing skill, 18ql sight gives 6% chance
  Planned bridge area is <x> tile(s) long and <x> tile(s) wide.
+
 
  You stop surveying.
+
== Additional Notes ==
  You pack up the dioptra.
+
*Although brass is used to create the [[protractor]], and bronze is used to create the [[sight]], the finished dioptra tool is bronze and is therefore improved with [[bronze lump]].
 +
*Quality of dioptra affects how long the planned bridge may be.
 +
*The maximum distance in metres between planner and helper is quality x 1.6, as an approximation for the number of tiles it is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality
 +
*The dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. [[Get price]] = QL^2 * 0.50.
  
 
==See also==
 
==See also==
Line 63: Line 72:
  
 
{{rare}}
 
{{rare}}
Rarity on dioptra affects the distance of the bridge that is being planed.
+
Rarity on dioptra affects the distance of the bridge that is being planned.
  
 
[[Category:Bridges]]
 
[[Category:Bridges]]
 
[[Category:Babel/D]]
 
[[Category:Babel/D]]

Latest revision as of 21:49, 2 October 2023

Dioptra
A Dioptra
Creation
Total materials
Result
  • Dioptra (0.50kg)
Skill and improvement
Notes

Main / Skills / Smithing / Blacksmithing / Dioptra

Description

An astronomical and surveying instrument, mounted on a tripod.

The dioptra is a tool that, along with a range pole, is used primarily in Cartography and bridge planning. It may also be used to get a general idea of your location by targeting celestial objects like Haven.

Usage

Surveying

A dioptra is utilized by activating it and right-clicking another player holding a range pole. There will be a Survey option with automatic event log messages as follows:
You carefully place the dioptra on its tripod in front of you.
You make sure the dioptra is level.
You point the dioptra at <Player>.
You wave at <Player>.
You line up the dioptra with <Player>.
You look through the dioptra.
You focus on the range pole.
You read the graduations on the range pole and work out the height difference.
<Player> is <xx> tiles <North/South> and <xx> tiles <East/West> of you. Also you appear to be <xx> dirt <higher/lower> than <Player>.
You stop surveying.
You pack up the dioptra.
If your helper is standing in water, you also get the height you are above water.
  • Note: Your helper's stamina is drained while they are holding the range pole, which may result in drowning when holding the pole in water.
As your helper is stood in water, you work out how high you are above the water, and it is <xx>.
Can also be used in a cave to determine the slope to the helper holding the range pole.
The range pole is <xx> tiles straight West of you. Also you appear to be <xx> dirt lower than the range pole.

Navigation

Activate the dioptra and right-click any of Wurm's moons or Sol and select Use. Your general geographical location will be displayed in the event window.
You carefully place the dioptra on its tripod in front of you.
You make sure the dioptra is level.
You line up the dioptra with <moon>.
You work out you are in the <location> regions.
You pack up the dioptra.

Bridge planning

A dioptra is utilized by activating it and right-clicking another player holding a range pole. There will be a Plan Bridge option which will proceed to plan the bridge with automatic event log messages as follows:
You carefully place the dioptra on its tripod in front of you.
You make sure the dioptra is level.
You point the dioptra at <Player>.
You wave at <Player>.
You line up the dioptra with <Player>.
You look through the dioptra.
You focus on the range pole.
You read the graduations on the range pole and work out the height difference.
You check the heights of the plan ends.
You appear to be <xx> dirt <Higher/lower> than <Player>.
You work out the orientation and width for the bridge.
You check for clearance between the bridge ends.
You check for protruding foliage.
You check for nearby cave entrances.
You check for any items in the way.
You check that you have permissions to build the bridge.
You check for any bridges that may interfere with this bridge.
You check there would be no buildings under this bridge.
You work out the styles of bridges that would fit.
You start working out the bridge components required.
Planned bridge area is <x> tile(s) long and <x> tile(s) wide.
You stop surveying.
You pack up the dioptra.
Should there be any reason why the bridge can not be planned, it will interrupt the sequence with the appropriate message.

Creation

A dioptra is a somewhat difficult item to make. Assuming you use a sight of about equal quality to your blacksmithing skill it can be created with as low as 30 skill in blacksmithing. It is recommended to improve the sight first before you try to create it in order to increase the success rate. The quality of sight affects creation chance.

  • The dioptra uses 0.025 kgs of bronze lump to improve.
  • A starter compass may be be used in the creation.
  • 90 blacksmithing skill, 14ql sight gives 29% chance
  • 66 blacksmithing skill, 14ql sight gives 16% chance; 43ql sight 50% chance
  • 55 blacksmithing skill, 28ql sight gives 28% chance
  • 42 blacksmithing skill, 42ql sight gives 25% chance
  • 31.9 blacksmithing skill, 18ql sight gives 6% chance

Additional Notes

  • Although brass is used to create the protractor, and bronze is used to create the sight, the finished dioptra tool is bronze and is therefore improved with bronze lump.
  • Quality of dioptra affects how long the planned bridge may be.
  • The maximum distance in metres between planner and helper is quality x 1.6, as an approximation for the number of tiles it is quality x 0.4, but as its almost impossible to stand on the tile borders its best to add 1-2 quality
  • The dioptra has a relatively high value and is worth the same as, for example, mooring ropes and door locks of equal quality. Get price = QL^2 * 0.50.

See also

Rare Functionality

Information icon.png
Note: Rare functionality is still not completely understood and is an exciting aspect of the game. Most information listed is only an observation of one or more players rather than confirmed by developers.

Rarity on dioptra affects the distance of the bridge that is being planned.