Difference between revisions of "Talk:Mining"

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tunneling seems to always produce rock shards from what I've experienced. - Skyefox
 
tunneling seems to always produce rock shards from what I've experienced. - Skyefox
  
A discussion in CA chat has shown that you can lower the rock tile well below swimming depth even to let corbs pass through the cave canal. I am also adding that it is helpful to keep a rowboat close by for stamina regain when mining down pas water level. -Zachariah  
+
A discussion in CA chat has shown that you can lower the rock tile well below swimming depth even to let corbs pass through the cave canal. I am also adding that it is helpful to keep a rowboat close by for stamina regain when mining down pas water level. -Zachariah
 +
 
 +
Aye one can mine the floor down well below swimming depth until the game tells you its too deep to mine there (don't recall the exact depth offhand in terms of dirt or mining actions). Having a ship nearby to board is a good idea to regen stamina and avoid drowning. One can mine with zero stamina with no ill effect long as one stays still, just slower and little gain --[[User:Klaa|Klaa]] ([[User talk:Klaa|talk]]) 15:25, 26 May 2015 (CEST)
  
 
== yar ==
 
== yar ==
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::I've had a few questions on where the mining warnings went, This should be easier to find, but I don't know how to make it more .. visible. --[[User:Amiti|Amiti]] ([[User talk:Amiti|talk]]) 8:38 p.m., 16 feb
 
::I've had a few questions on where the mining warnings went, This should be easier to find, but I don't know how to make it more .. visible. --[[User:Amiti|Amiti]] ([[User talk:Amiti|talk]]) 8:38 p.m., 16 feb
 
::: Try that!  --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 08:14, 18 February 2013 (CST)
 
::: Try that!  --[[User:Marni|Marni]] ([[User talk:Marni|talk]]) 08:14, 18 February 2013 (CST)
 +
 +
== Overhaul ==
 +
Mining has been overhauled. Thanks Keenan for letting me do this :)
 +
--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 11:16, 20 August 2015 (CEST)
 +
 +
== How Rarity, Mining Imbue and Skill Affect Max Ore Quality==
 +
By Dirk (11/07/2022)
 +
 +
'''1) Too Long Didn't Read''': Below are some data on how the bonus to max quality ore from [[Rarity_system|rarity]] and [[Potion_of_mining|mining imbue]] and how it changes with skill.
 +
 +
In summary, the higher your skill, the smaller the bonus is from rarity and mining imbue. Many people have speculated or casually observed this, the data below proves it.
 +
 +
 +
 +
'''2) To Calculate Max QL From Skill Or Vice Versa''': You can use the formulas below to calulate what skill you need to get the ore you want or vice versa.
 +
 +
- Plug in any mining skill for X and solve for Y to get the max ore ql.
 +
 +
- Plug in any max ore ql for Y and solve for X to get the skill you would need to obtain that max ql ore.
 +
 +
 +
Supreme (100 imbue): y=0.5861x+41
 +
 +
Rare (no imbue): y=0.9187x+7.9445
 +
 +
 +
Can someone teach me how to make these into a calculator??? PM Dirk in game on WO.
 +
 +
 +
'''3) Skill vs Max QL Data For Supreme Pickaxe With 100 Mining Imbue:'''
 +
 +
If you plot skill (x) and max ore ql (y) you get y=0.5861x+41. The R squared correlation is 0.9999 (this would be 1 if the data was perfect; 0.9999 is really good).
 +
 +
{| class="wikitable"
 +
|-
 +
! Mining Skill !! Max Ore QL !! Bonus (Max QL - skill)
 +
|-
 +
| 83.477 || 89.94 || 6.463
 +
|-
 +
| 83.712 || 90.07 || 6.358
 +
|-
 +
| 83.958 || 90.21 || 6.252
 +
|-
 +
| 84.400 || 90.46 || 6.060
 +
|-
 +
| 84.701 || 90.64 || 5.939
 +
|-
 +
| 84.949 || 90.78 || 5.831
 +
|-
 +
| 85.313 || 90.99 || 5.677
 +
|-
 +
| 86.225 || 91.52 || 5.295
 +
|-
 +
| 86.886 || 91.90 || 5.014
 +
|-
 +
| 88.008 || 92.57 || 4.562
 +
|-
 +
| 90.000 || 93.77 || 3.770
 +
|-
 +
|}
 +
 +
Some predicted Max QL ore (w/supreme pic + 100 imbue):
 +
 +
-Skill needed to get 100 ql ore: 100.66*
 +
 +
-Skill needed to get 98 ql ore: 97.25
 +
 +
-Skill needed to get 95 ql ore: 92.13
 +
 +
-Skill needed to get 93 ql ore: 88.72
 +
 +
* Note: the 100ql ore prediction is probably high because the game rounds to the 100ths place on the ore QL, and I only rounded to 3 decimal places on the skill data.
 +
 +
 +
'''4) Skill vs Max QL Data For Rare Pickaxe With No Imbue:'''
 +
 +
The formula for this one is y=0.9187x+7.9445 (R-squared = 1).
 +
 +
{| class="wikitable"
 +
|-
 +
! Mining Skill !! Max Ore QL !! Bonus (Max QL - skill)
 +
|-
 +
| 83.477 || 84.64 || 1.163
 +
|-
 +
| 83.712 || 84.86 || 1.148
 +
|-
 +
| 83.958 || 85.08 || 1.122
 +
|-
 +
| 84.40 || 85.48 || 1.080
 +
|-
 +
| 84.701 || 85.76 || 1.059
 +
|-
 +
| 84.949 || 85.98 || 1.031
 +
|-
 +
| 85.313 || 86.31 || 0.997
 +
|-
 +
| 86.225 || 87.76 || 0.874
 +
|-
 +
| 88.008 || 88.79 || 0.782
 +
|-
 +
| 90.000 || 90.64 || 0.640
 +
|-
 +
|}
 +
 +
 +
Pedicted max ore QL (with rare pic):
 +
 +
-Skill needed to get 100 ql ore: 100.2*
 +
 +
-Skill needed to get 98 ql ore: 98.02
 +
 +
-Skill needed to get 95 ql ore: 94.76
 +
 +
-Skill needed to get 93 ql ore: 92.58
 +
 +
-Skill needed to get 90 ql ore: 89.31
 +
 +
-Skill needed to get 80 ql ore: 78.43
 +
 +
-Skill needed to get 70 ql ore: 67.54
 +
 +
* Note: the 100ql ore prediction is probably high because the game rounds to the 100ths place on the ore ql, and I only rounded to 3 decimal places on the skill data.
 +
 +
 +
'''5) Additional Notes:'''
 +
 +
-The above data were collected after the update to mining imbue that happened fall of 2022.
 +
 +
-I'm not sure if it's relevant, but my pickaxe skill was always 1-2 points above my mining skill when these data were collected and both supreme and rare pickaxes were around 90 ql. The supreme pickaxe also had the +10% gather rune which does not currently affect the max ql.
 +
 +
-Here's a post and graph by Retrograde from  12/29/2020 on gather imbue:
 +
 +
https://forum.wurmonline.com/index.php?/topic/181865-imbue-rework-formula/\
 +
 +
https://docs.google.com/spreadsheets/d/10akDYPouIPWjcd-UAQ9-n1Jrv1KU0u2MvgqXlBoIOkY/edit#gid=0
 +
 +
- Supreme Pickaxe (no imbue): *** assuming Retrograde's formula is still accurate***  if you subtract the max ql in Retro's spreadsheet from the max ql data for supreme w/ 100 imbue, that should give you the corresponding data for supreme with no imbue. The supreme bonus is 2x the rare bonus, which is agrees with what's known about supreme vs rare bonuses.
 +
 +
Examples:
 +
 +
At 90 mining, the 100 imbue is giving you +2.5 ql and supreme is giving you +1.27 ql (rare bonus at 90 skill is +0.64).
 +
 +
At 85 mining, the 100 imbue is giving you +3.75 ql and supreme is giving you +2.0685 ql. (rare bonus at 85 skill is +1.034)
 +
 +
At 80 mining, the 100 imbue is giving you +5.0 ql and supreme is giving you +2.888 ql. (rare bonus at 80 skill is +1.44)
 +
 +
-Rare Pickaxe (100 imbue): Again assuminng Retro's formula is still accurate, you can just add the imbue bonus to the rare (no imbue) data above to predict the max qualities using a rare pickaxe with 100 imbue.

Latest revision as of 06:08, 25 April 2023

I won't disagree with a 90+ miner obviously. I merely added what I've heard some other sources discuss.

You should disagree with a 90+ miner who doesn't substantiate his claims. Removing the template until some concrete examples for correction are provided. - Dashiva 13:49, 7 February 2009 (CST)

New rock lowering and tunneling stuff

 Gonna dig through this article and modify based on the new rock terraforming ability and new tunneling actions

I will agree to that. Something about these stats does seem a little off. Mayhaps Artibaton will provide solid facts at a later date. -Aureate

tunneling seems to always produce rock shards from what I've experienced. - Skyefox

A discussion in CA chat has shown that you can lower the rock tile well below swimming depth even to let corbs pass through the cave canal. I am also adding that it is helpful to keep a rowboat close by for stamina regain when mining down pas water level. -Zachariah

Aye one can mine the floor down well below swimming depth until the game tells you its too deep to mine there (don't recall the exact depth offhand in terms of dirt or mining actions). Having a ship nearby to board is a good idea to regen stamina and avoid drowning. One can mine with zero stamina with no ill effect long as one stays still, just slower and little gain --Klaa (talk) 15:25, 26 May 2015 (CEST)

yar

Some statistics I'd like to dump down.

I mined 1000 copper ore with a ql 66.6 iron pickaxe at 66.8 mining, I gained 0.70 mining skill, putting me at 67.49. Then I mined 1000 gold ore and gained 1.2 mining skill with the same pickaxe and level after I'd mined the 1000 copper. I don't know why people say gold is completely useless. It's really not.

Cleanup

Page is too big and could be confusing for new players. I'm going to create some sub-pages and move some of the stuff away. Also, anything which is considered a guide should really be moved to a guide page and not included on the main skill page. --Marni (talk) 03:58, 7 February 2013 (CST)

I've had a few questions on where the mining warnings went, This should be easier to find, but I don't know how to make it more .. visible. --Amiti (talk) 8:38 p.m., 16 feb
Try that! --Marni (talk) 08:14, 18 February 2013 (CST)

Overhaul

Mining has been overhauled. Thanks Keenan for letting me do this :) --Zachariah (talk) 11:16, 20 August 2015 (CEST)

How Rarity, Mining Imbue and Skill Affect Max Ore Quality

By Dirk (11/07/2022)

1) Too Long Didn't Read: Below are some data on how the bonus to max quality ore from rarity and mining imbue and how it changes with skill.

In summary, the higher your skill, the smaller the bonus is from rarity and mining imbue. Many people have speculated or casually observed this, the data below proves it.


2) To Calculate Max QL From Skill Or Vice Versa: You can use the formulas below to calulate what skill you need to get the ore you want or vice versa.

- Plug in any mining skill for X and solve for Y to get the max ore ql.

- Plug in any max ore ql for Y and solve for X to get the skill you would need to obtain that max ql ore.


Supreme (100 imbue): y=0.5861x+41

Rare (no imbue): y=0.9187x+7.9445


Can someone teach me how to make these into a calculator??? PM Dirk in game on WO.


3) Skill vs Max QL Data For Supreme Pickaxe With 100 Mining Imbue:

If you plot skill (x) and max ore ql (y) you get y=0.5861x+41. The R squared correlation is 0.9999 (this would be 1 if the data was perfect; 0.9999 is really good).

Mining Skill Max Ore QL Bonus (Max QL - skill)
83.477 89.94 6.463
83.712 90.07 6.358
83.958 90.21 6.252
84.400 90.46 6.060
84.701 90.64 5.939
84.949 90.78 5.831
85.313 90.99 5.677
86.225 91.52 5.295
86.886 91.90 5.014
88.008 92.57 4.562
90.000 93.77 3.770

Some predicted Max QL ore (w/supreme pic + 100 imbue):

-Skill needed to get 100 ql ore: 100.66*

-Skill needed to get 98 ql ore: 97.25

-Skill needed to get 95 ql ore: 92.13

-Skill needed to get 93 ql ore: 88.72

  • Note: the 100ql ore prediction is probably high because the game rounds to the 100ths place on the ore QL, and I only rounded to 3 decimal places on the skill data.


4) Skill vs Max QL Data For Rare Pickaxe With No Imbue:

The formula for this one is y=0.9187x+7.9445 (R-squared = 1).

Mining Skill Max Ore QL Bonus (Max QL - skill)
83.477 84.64 1.163
83.712 84.86 1.148
83.958 85.08 1.122
84.40 85.48 1.080
84.701 85.76 1.059
84.949 85.98 1.031
85.313 86.31 0.997
86.225 87.76 0.874
88.008 88.79 0.782
90.000 90.64 0.640


Pedicted max ore QL (with rare pic):

-Skill needed to get 100 ql ore: 100.2*

-Skill needed to get 98 ql ore: 98.02

-Skill needed to get 95 ql ore: 94.76

-Skill needed to get 93 ql ore: 92.58

-Skill needed to get 90 ql ore: 89.31

-Skill needed to get 80 ql ore: 78.43

-Skill needed to get 70 ql ore: 67.54

  • Note: the 100ql ore prediction is probably high because the game rounds to the 100ths place on the ore ql, and I only rounded to 3 decimal places on the skill data.


5) Additional Notes:

-The above data were collected after the update to mining imbue that happened fall of 2022.

-I'm not sure if it's relevant, but my pickaxe skill was always 1-2 points above my mining skill when these data were collected and both supreme and rare pickaxes were around 90 ql. The supreme pickaxe also had the +10% gather rune which does not currently affect the max ql.

-Here's a post and graph by Retrograde from 12/29/2020 on gather imbue:

https://forum.wurmonline.com/index.php?/topic/181865-imbue-rework-formula/\

https://docs.google.com/spreadsheets/d/10akDYPouIPWjcd-UAQ9-n1Jrv1KU0u2MvgqXlBoIOkY/edit#gid=0

- Supreme Pickaxe (no imbue): *** assuming Retrograde's formula is still accurate*** if you subtract the max ql in Retro's spreadsheet from the max ql data for supreme w/ 100 imbue, that should give you the corresponding data for supreme with no imbue. The supreme bonus is 2x the rare bonus, which is agrees with what's known about supreme vs rare bonuses.

Examples:

At 90 mining, the 100 imbue is giving you +2.5 ql and supreme is giving you +1.27 ql (rare bonus at 90 skill is +0.64).

At 85 mining, the 100 imbue is giving you +3.75 ql and supreme is giving you +2.0685 ql. (rare bonus at 85 skill is +1.034)

At 80 mining, the 100 imbue is giving you +5.0 ql and supreme is giving you +2.888 ql. (rare bonus at 80 skill is +1.44)

-Rare Pickaxe (100 imbue): Again assuminng Retro's formula is still accurate, you can just add the imbue bonus to the rare (no imbue) data above to predict the max qualities using a rare pickaxe with 100 imbue.