Difference between revisions of "Bandage"

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[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Natural Substances Items|Natural Substances Items]] / '''Bandage'''
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[[CDB|Main]] / [[Skills]] / [[Healing]] / [[First Aid]] / '''Bandage'''
  
 
== Description ==
 
== Description ==
An item applied to a wound to aid in healing.
 
  
== Items Required ==
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A '''bandage''' can refer to virtually any cotton or wool based item applied to a [[wound]] to aid in [[healing]].
*[[Rags]]
 
*[[String of cloth]]
 
  
 
== Method ==
 
== Method ==
Equip the cotton item, right click on wound, and click on First Aid>>Bandage.
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# [[Inventory#Activating|Activate]] the cotton or wool item
 +
# Right-click on wound
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# Choose [[First aid]]
  
== Resulting Product ==
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Result: Bandaged or [[damage]]-reduced wound
[[bandage|Bandaged]] or damage reduced on a wound.
 
 
 
== Skills Used ==
 
:*[[Healing]]
 
:*[[First Aid]]
 
  
 
== Notes ==
 
== Notes ==
A bandaged wound means you can't put another bandage on it unless you hurt yourself in the same spot again.
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* Virtually any item made from cotton or wool in-game can be utilized as a bandage when needed. Example: ''[18:04:15] You bandage the wound with a fishing net.''
 
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* Applying a bandage utilizes the [[Healing]] and [[First aid]] skills.
A bandaged wound will not get any worse from bleeding (take more damage), but will instead slowly heal.
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* A bandaged wound cannot be re-bandaged unless the [[player]]/[[creatures|creature]] is injured yet again in the exact same spot.
 
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* Strings of cloth or yarn can be [[combine]]d and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined ([[satchel]]s, cloth armour, etc) will use the entire item when bandaging.
It seems that a larger wound needs more rags to be healed or bandaged. This needs further testing, but the current thinking is as follows:
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* The speed of treating a wound depends on the type/damage.
  
{| border=1
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==See also==
!Wound Type
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* [[Farmer's salve]]
!Cotton weight
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* [[Healing cover]]
|----
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* [[Guides:Healing Guide]]
|[[Wound:very light|Very Light]]
 
|0.1
 
|----
 
|[[Wound:light|Light]]
 
|0.2
 
|----
 
|[[Wound:medium|Medium]]
 
|0.3
 
|----
 
|[[Wound:bad|Bad]]
 
|0.4
 
|----
 
|[[Wound:severe|Severe]]
 
|0.5
 
|}
 
  
Or
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[[Category:Babel/B]]
<br>
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[[Category:Cloth tailoring items]]
{| border=1
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[[Category:Healing]]
!Wound damage
 
!Cotton weight
 
|----
 
|0-30
 
|0.1
 
|----
 
|31-60
 
|0.2
 
|----
 
|61-90
 
|0.3
 
|----
 
|91-120
 
|0.4
 
|----
 
|121-150?
 
|0.5
 
|}
 
----
 
{{stub}}
 
{{cleanup}}
 
[[Category:Natural Substances Items]][[Category:Items]][[Category:Babel/N]]
 

Latest revision as of 06:08, 14 June 2023

Main / Skills / Healing / First Aid / Bandage

Description

A bandage can refer to virtually any cotton or wool based item applied to a wound to aid in healing.

Method

  1. Activate the cotton or wool item
  2. Right-click on wound
  3. Choose First aid

Result: Bandaged or damage-reduced wound

Notes

  • Virtually any item made from cotton or wool in-game can be utilized as a bandage when needed. Example: [18:04:15] You bandage the wound with a fishing net.
  • Applying a bandage utilizes the Healing and First aid skills.
  • A bandaged wound cannot be re-bandaged unless the player/creature is injured yet again in the exact same spot.
  • Strings of cloth or yarn can be combined and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined (satchels, cloth armour, etc) will use the entire item when bandaging.
  • The speed of treating a wound depends on the type/damage.

See also