Difference between revisions of "Starter tent"
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[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:No drop|No-drop]] / '''Tent (Starter tent)''' | [[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:No drop|No-drop]] / '''Tent (Starter tent)''' | ||
+ | |||
+ | == Description == | ||
''A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.'' | ''A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.'' | ||
==Usage== | ==Usage== | ||
− | A starter tent can be | + | A starter tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right-click it in your inventory and select "drop". You will need at least a 2 x 2 area that is free of items for successful placement. |
− | |||
− | |||
You can: | You can: | ||
* Lock them with a [[small padlock|small]] or [[large padlock]]. | * Lock them with a [[small padlock|small]] or [[large padlock]]. | ||
− | * Store items inside | + | * Store items inside them. |
* Place them in mines. | * Place them in mines. | ||
+ | * Hitch an animal to them (the animal will stay online when the player logs out and remain vulnerable to aggressive creatures' attacks). | ||
+ | * Place them on a deed you are a citizen of. | ||
You cannot: | You cannot: | ||
− | |||
* [[Dye]] tents. | * [[Dye]] tents. | ||
− | * Load onto vehicles using the [[load cargo|load]] ability. | + | * Load them onto vehicles using the [[load cargo|load]] ability. |
+ | * Drop them on someone else's deed or perimeter. Doing so will result in one of the following messages: | ||
+ | **{{event|inline|You are currently inside the settlement of <Settlement name>. You may not drop your tent in someone else's village or perimeter.}} | ||
+ | **{{event|inline|You are currently within the perimeter of <Settlement name>. You may not drop your tent in someone else's village or perimeter.}} | ||
+ | *Drop them on a tile below sea level. | ||
+ | **{{event|inline|The ground is too wet to drop your tent there. You'll need to drop it on higher ground.}} | ||
+ | * Drop them within a Rift. | ||
+ | **{{event|inline|The influence of the Rift prevents you from pitching your tent there.}} | ||
==Notes== | ==Notes== | ||
− | * | + | * All new players automatically receive a starter tent as part of their starter kit, and it cannot be created by a player at any point later. If you lose your tent or it decays, you will need to get a different tent if you wish to replace it. |
− | * To use as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. | + | * To use it as a [[respawn]] point on PvP servers, it must be placed in your kingdom's area of influence. On PvE servers, however, the tent will work as a [[respawn]] point from anywhere that it is placed on the ground. |
− | * | + | * It starts at 10QL and cannot be repaired or improved. |
* Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it. | * Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it. | ||
+ | |||
+ | ==See Also== | ||
+ | |||
+ | * [[Pavilion]] | ||
+ | * [[Explorer tent]] | ||
+ | * [[Military tent]] | ||
[[Category:Tents]] | [[Category:Tents]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] |
Latest revision as of 15:42, 17 June 2023
Creation |
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This item cannot be crafted. |
Result |
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Skill and improvement |
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Main / Items / No-drop / Tent (Starter tent)
Contents
Description
A small but useful tent. Nobody may take the things inside even if it is unlocked. You may tie a creature to it and nobody will be able to steal it. If left on the ground, an undamaged tent will decay within a few weeks. The name of the owner, XXX, has been etched on a pole.
Usage
A starter tent can be used by players as a spawn point, as temporary storage, and as a hitching post for one animal. To place the tent, right-click it in your inventory and select "drop". You will need at least a 2 x 2 area that is free of items for successful placement.
You can:
- Lock them with a small or large padlock.
- Store items inside them.
- Place them in mines.
- Hitch an animal to them (the animal will stay online when the player logs out and remain vulnerable to aggressive creatures' attacks).
- Place them on a deed you are a citizen of.
You cannot:
- Dye tents.
- Load them onto vehicles using the load ability.
- Drop them on someone else's deed or perimeter. Doing so will result in one of the following messages:
- You are currently inside the settlement of <Settlement name>. You may not drop your tent in someone else's village or perimeter.
- You are currently within the perimeter of <Settlement name>. You may not drop your tent in someone else's village or perimeter.
- Drop them on a tile below sea level.
- The ground is too wet to drop your tent there. You'll need to drop it on higher ground.
- Drop them within a Rift.
- The influence of the Rift prevents you from pitching your tent there.
Notes
- All new players automatically receive a starter tent as part of their starter kit, and it cannot be created by a player at any point later. If you lose your tent or it decays, you will need to get a different tent if you wish to replace it.
- To use it as a respawn point on PvP servers, it must be placed in your kingdom's area of influence. On PvE servers, however, the tent will work as a respawn point from anywhere that it is placed on the ground.
- It starts at 10QL and cannot be repaired or improved.
- Certain actions, such as throwing, may cause a large amount of damage to the tent and destroy it.