Difference between revisions of "Reputation"

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Reputation lowers when you break the kingdom law, or break a village law when you are within the deed.
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
  
Everybody starts with 100, if you go below 100, your reputation will slowly go back up, unless you do something against the law.
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You can check your reputation by doing /reputation while in game
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'''Reputation''' lowers when a [[player]] breaks a [[kingdom]] or [[village]] [[Deed#Permissions|law]] within a [[deed]].
  
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All players start with 100 reputation. If a player does something to lose reputation, it will slowly regenerate at about one point per real hour. Reputation does continue to increment while a player is offline. Reputation can be checked with the [[chat command]] <tt>/reputation</tt>.
  
If you die with less then 0 rep, you will lose 5x normal skill loss ( 1.25 skill if you die with less then 0 rep)
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For instance, a player loses 35 reputation for [[steal]]ing an item on [[PVP]] servers.
  
Below 0 reputation, you will be marked outlaw, and everyone can attack you without penalty.  
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If a player dies with less than 0 reputation, he or she will lose 5x the normal [[skill]] loss (a devastating 1.25 in skills). Player with negative reputation also can't join a village, this also include Black Light villages.
  
At -100 reputation guards will attack you on sight.  
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<!-- Below 0 reputation, a player becomes an [[outlaw]], and all other players can attack the player without penalty. At -100 reputation, [[tower guard|tower]] and [[deed guard]]s will attack the player on sight. While an outlaw, you wear the title OUTLAW which overrides any other titles. Your outline is red to all players who are not part of your own village. -->
  
If you are a Whitelighter and your rep goes below -200, you will automatically become a Blacklighter. If you're on the home server, you'll be automatically teleported to the blacklight on the wild server. Basic accounts cannot change back to the Whitelight.  
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If a player is a [[whitelighter]] and their reputation drops below -200, they will automatically become a [[blacklighter]]. ''This will use a [[convert]]''. It is possible to change back to the [[White Light]]. ''This will also use a convert''. Going BL from reputation loss does not make you lose your kingdom title; it merely becomes inactive.
  
[[Category:Misc]]
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You can still become a white lighter with -200 or lower reputation. Your village guards, should you be in a village with -200, will not attack you then.
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[[Category:Game mechanics]]
 
[[Category:Babel/R]]
 
[[Category:Babel/R]]

Latest revision as of 17:25, 15 August 2023

Main / Game mechanics / Reputation

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Reputation lowers when a player breaks a kingdom or village law within a deed.

All players start with 100 reputation. If a player does something to lose reputation, it will slowly regenerate at about one point per real hour. Reputation does continue to increment while a player is offline. Reputation can be checked with the chat command /reputation.

For instance, a player loses 35 reputation for stealing an item on PVP servers.

If a player dies with less than 0 reputation, he or she will lose 5x the normal skill loss (a devastating 1.25 in skills). Player with negative reputation also can't join a village, this also include Black Light villages.


If a player is a whitelighter and their reputation drops below -200, they will automatically become a blacklighter. This will use a convert. It is possible to change back to the White Light. This will also use a convert. Going BL from reputation loss does not make you lose your kingdom title; it merely becomes inactive.

You can still become a white lighter with -200 or lower reputation. Your village guards, should you be in a village with -200, will not attack you then.