Difference between revisions of "Corbita"

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m (→‎Notes: commanding ql info)
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|group=Containers
 
|group=Containers
 
|materials=* 4x [[keel section]]s
 
|materials=* 4x [[keel section]]s
* 1x [[stern]]
+
* 1x [[stern]]  
 
* 40x [[deck board]]s
 
* 40x [[deck board]]s
* 2x 13kg [[rudder]]s
+
* 2x [[rudder]]s
 
* 50x [[tar]]
 
* 50x [[tar]]
 
* 1x [[square rig]]
 
* 1x [[square rig]]
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* 200x [[tenon]]s
 
* 200x [[tenon]]s
 
* 2x [[oar]]s
 
* 2x [[oar]]s
 +
|materialbreakdown=* 4x [[keel section]]s
 +
* 40x [[deck board]]s
 +
* 12 [[plank]]s
 +
* 2 [[shaft]]s
 +
* 50x [[tar]]
 +
* 4x [[mooring rope]]s
 +
* 420x [[peg]]s
 +
* 8x [[thick rope]]s
 +
* 211x [[hull plank]]s
 +
* 10x [[belaying pin]]s
 +
* 210x [[tenon]]s
 +
* 2x [[oar]]s
 +
* 1x [[small mast]]
 +
* 1x [[small square sail]]
 +
* 6x [[cordage rope]]
 +
* 4x [[small tackle]]s
 +
* 1x [[medium mast]]
 +
* 1x [[square sail]]
 +
* 2x [[large tackle]]s
 +
* Total components: 989
 +
 
|result=*'''{{PAGENAME}}'''
 
|result=*'''{{PAGENAME}}'''
 
|skill=ship building
 
|skill=ship building
 +
|dyeamount=62568/18770
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
''A ship  with square sails steered by two side rudders connected to each other.''
 
''A ship  with square sails steered by two side rudders connected to each other.''
 
You will need 21.05 [[Mind_logic|Mind Logic]] to be able to command it. Has manageable permissions.
 
 
The Corbita is a small merchant ship. It is relatively good for trading but is smaller than the Cog. Aside from needing more resources, they aren't much harder to build.
 
 
''The amount of dye used to paint this is unknown as there are currently no [[container|containers]] able to hold enough dye.''
 
  
 
== Vessel details ==
 
== Vessel details ==
 +
*Requires 21.05 [[mind logic]] to be able to command it.
 
*Passengers: 1 captain + 6 crew.
 
*Passengers: 1 captain + 6 crew.
 
*Maximum speed: 28 km/h (in a [[gale]])
 
*Maximum speed: 28 km/h (in a [[gale]])
*Hold Capacity: ??? [[Container|volume]] units (100 [[rafts]]). Weight(kg) has no affect on this.  
+
*Hold Capacity: 49 large crates. see [[#Loadable Items]] and [[#Useful Quantities]] for more info.
 +
*Creature Cage Capacity: 5
 +
*Minimum passable depth: 20 dirt.
 +
*Weight: 1400kg (20 [[body strength]] minimum to drag).
 
*Size: 5 tiles by 2 tiles
 
*Size: 5 tiles by 2 tiles
 
*Height: 25 dirt from water level to deck
 
*Height: 25 dirt from water level to deck
*Weight: 1400kg (20 strength minimum to drag)
 
*Requires 21 dirt water depth
 
 
==Total Components==
 
Depending on your skill you may have to create extra [[keel section]]s and other components.
 
 
* 420x [[Peg]] (20x for [[stern]])
 
* 210x [[Tenon]] (10x for [[stern]])
 
* 211x [[Hull plank]] (11x for [[stern]])
 
* 40x [[Deck board]]
 
* 2x [[Shaft]] (1x for each [[rudder]])
 
* 12x [[Plank]] (6 for each [[rudder]])
 
* 50x [[Tar]]
 
* 1x [[Square sail]] (for [[square rig]])
 
* 2x [[Large tackle]] (for [[square rig]])
 
* 1x [[Medium mast]] (for [[square rig]])
 
* 4x [[Small tackle]] (2x for [[square rig]]) (2x for [[spinnaker rig]])
 
* 6x [[Cordage rope]] (4x for [[square rig]]) (2x for [[spinnaker rig]])
 
* 1x [[Small mast]] (for [[spinnaker rig]])
 
* 1x [[Small square sail]] (for [[spinnaker rig]])
 
* 4x [[Keel section]]
 
* 4x [[Mooring rope]]
 
* 8x [[Thick rope]]
 
* 10x [[Belaying pin]]
 
* 2x [[Oar]]
 
*Total components: 989
 
  
 
==Notes==
 
==Notes==
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**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
 
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
 
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
 
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
*With the new addition of the [[Load]] feature, many new items can now be loaded onto ships.
+
*Ships cannot be hauled up ladders
 
 
 
== Loadable Items ==
 
== Loadable Items ==
 
''List is a work in progress.
 
''List is a work in progress.
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*[[Small crate]] - 85
 
*[[Small crate]] - 85
 
*[[Wagon]]
 
*[[Wagon]]
* 1 wagon, 9 large crates and 2 small crates
+
*[[Bulk storage bin]] - 5
 +
 
 +
 
 +
== Useful Quantities ==
 +
*can fit 1 [[wagon]] with 4 [[creature cage|Creature Cages]] and 6 [[large crate|Large Crates]].
 +
*can fit 2 [[large cart|Large Carts]] with 4 [[creature cage|Creature Cages]] and at least 18 [[large crate|Large Crates]].
  
 
== Non-loadable items ==
 
== Non-loadable items ==
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{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
 
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
  
{{shiplist}}
+
[[Category:Ships]]
 
 
[[Category:Boats]]
 
 
[[Category:Vehicles]]
 
[[Category:Vehicles]]
 
[[Category:Containers]]
 
[[Category:Containers]]
 
[[Category:Travel]]
 
[[Category:Travel]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 04:22, 1 June 2023

Main / Skills / Carpentry / Ship building / Corbita

Corbita
A Corbita
Creation
Total materials
Material Breakdown
Result
  • Corbita
Skill and improvement
Properties
  • Can be dyed using 62568/18770g of paint.

Description

A ship with square sails steered by two side rudders connected to each other.

Vessel details

  • Requires 21.05 mind logic to be able to command it.
  • Passengers: 1 captain + 6 crew.
  • Maximum speed: 28 km/h (in a gale)
  • Hold Capacity: 49 large crates. see #Loadable Items and #Useful Quantities for more info.
  • Creature Cage Capacity: 5
  • Minimum passable depth: 20 dirt.
  • Weight: 1400kg (20 body strength minimum to drag).
  • Size: 5 tiles by 2 tiles
  • Height: 25 dirt from water level to deck

Notes

  • The QL of the keel section that is active is what effects creation chance.
  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • Ships cannot be hauled up ladders

Loadable Items

List is a work in progress.


Useful Quantities

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.

Information icon.png
Boat speeds are relative and depend greatly on weather conditions.