Difference between revisions of "Historical:Gary"

From Wurmpedia
Jump to navigation Jump to search
Line 102: Line 102:
 
| [[Rotting Touch]]
 
| [[Rotting Touch]]
 
| 33 || 40 || 60 || 20 || Item || Target causes rotting wounds, but takes more damage || N/A
 
| 33 || 40 || 60 || 20 || Item || Target causes rotting wounds, but takes more damage || N/A
 +
|-
 +
| [[Excel]]
 +
| 35 || 40 || 30 || 20 || Creature || Increases defences || N/A
 +
|-
 +
| [[Oakshell]] || 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A
 
|-
 
|-
 
|}
 
|}

Revision as of 04:52, 8 November 2017

Main / Religion / Gary

Description

Gary is the 6th deity ascension from a demigod of a player. His channeling item is a gold or silver statuette of Magranon.

Game lore

Gary's converting speech

Gary's Inscription (Bone Altar)

Abilities

Each God has slightly different abilities and penalties. See the Gods individual pages for details. Below lists only the abilities and penalties of Gary.

This area currently incomplete as no information is available

Gary's followers abilities and penalties

(See the follower page for details on being a follower)

Please note : To convert someone to a follower of Gary when not converting at the Bone Altar they must be at least -1 Alignment. When using the Bone Altar, you must right-click and select random inscription. This will present you with a dialog for Gary or Tosiek or Nathan. You can dismiss the dialog and try again until you have the one for Gary. You do not lose Gary faith when traveling from Chaos to Freedom Isles.

Follower abilities

  • Receives Gary domain bonuses while in Gary's domain. See domain of the gods for more details about this. - unknown
  • Receives a passive at 20 Faith - unknown

Follower penalties

  • Followers cannot raise Faith above 30.
  • Alignment penalties.
  • (to be continued)

Gary's priests abilities and penalties

(See the priest page for details on priest-hood)

Priest abilities

Priest penalties

Gary's champion abilities and penalties

(to be continued)


Spells

Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.

Name Level (Faith) Favor Difficulty Time (Seconds) Targets Description Notes
Sixth sense 6 15 20 10 Creature Detect hidden creatures and traps. N/A
Bless 8 10 10 10 Item, Creature Adds a holy aura of purity. Good for low skill channeling grinding, use on blank altars to bless them to Magranon.
Dispel 10 10 20 4 Tile, Item, Creature Tries to dispel an effect on the target. N/A
Drain stamina 10 20 20 10 Creature Drains stamina and adds to you. N/A
Tangle weave 10 30 30 6 Creature Tangles the weave and slows enemy casting. N/A
Locate soul 20 20 10 10 Tile, Item, Creature Locates a player and corpses N/A
Phantasms 20 10 10 10 Creature Target sees illusions. Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power.
Nolocate 22 15/60 10 15 Creature, Item Hides you from locate spells N/A
Vynora's Hand 28 30 30 30 Item counters Vynora's demise enchant N/A
Charm animal 30 40 35 20 Creature Turns an animal into a loyal companion Casting begins combat
Nimbleness 30 80 60 20 Item increases chances to hit N/A
Cure light 31 10 5 10 Wounds Heals a little damage N/A
Lurker in the dark 31 30 60 20 Item Locates enemies Effective when cast on a pendulum.
Lurker in the woods 31 30 60 20 Item Locates rare creatures locates Champion animals. Effective when cast on a pendulum.
Rotting Touch 33 40 60 20 Item Target causes rotting wounds, but takes more damage N/A
Excel 35 40 30 20 Creature Increases defences N/A
Oakshell 35 20 19 10 Creature Increases natural armour N/A

spells will be continued