Difference between revisions of "Category:Tools"
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MrJonnyboy (talk | contribs) (Added metal properties.) |
Ostentatio (talk | contribs) (Clarifying info regarding jewellery prices) |
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Line 8: | Line 8: | ||
'''General''' | '''General''' | ||
*-60% Damage Taken | *-60% Damage Taken | ||
− | *8x | + | *8x trader price for jewellery items |
*15% shatter resistance | *15% shatter resistance | ||
*-60% decay reduction | *-60% decay reduction | ||
Line 14: | Line 14: | ||
*15% Pendulum Area of Effect bonus | *15% Pendulum Area of Effect bonus | ||
*7.5% bash damage bonus | *7.5% bash damage bonus | ||
− | *10% | + | *10% QL bonus to items created |
</div> | </div> | ||
</div> | </div> | ||
Line 23: | Line 23: | ||
'''General''' | '''General''' | ||
*-5% damage taken | *-5% damage taken | ||
− | *2.5% | + | *2.5% QL gain per improvement action |
− | *6x trader price | + | *6x trader price for jewellery items |
*-5% decay damage | *-5% decay damage | ||
*10% bonus to quality upon creation | *10% bonus to quality upon creation | ||
Line 38: | Line 38: | ||
'''General''' | '''General''' | ||
*-10% damage taken | *-10% damage taken | ||
− | *5x trader price | + | *5x trader price for jewellery items |
*-15% decay damage | *-15% decay damage | ||
*5% bonus to quality upon creation | *5% bonus to quality upon creation | ||
Line 50: | Line 50: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *5x trader price | + | *5x trader price for jewellery items |
*15% extra damage taken | *15% extra damage taken | ||
*-5% decay damage taken | *-5% decay damage taken | ||
Line 67: | Line 67: | ||
*-40% damage taken | *-40% damage taken | ||
*25% shatter resistance | *25% shatter resistance | ||
− | *10x | + | *10x trader price for jewellery items |
*-40% decay taken | *-40% decay taken | ||
*5% bonus to repairing | *5% bonus to repairing | ||
*5% lockpicking bonus | *5% lockpicking bonus | ||
*20% bonus to pendulum area of effect | *20% bonus to pendulum area of effect | ||
− | *10% | + | *10% QL bonus to items created |
</div> | </div> | ||
</div> | </div> | ||
Line 80: | Line 80: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *10x trader | + | *10x trader price for jewellery items |
*20% extra damage taken | *20% extra damage taken | ||
*-60% decay damage taken | *-60% decay damage taken | ||
Line 96: | Line 96: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *.75x trader | + | *.75x trader price for jewellery items |
*30% extra damage taken | *30% extra damage taken | ||
*-20% decay damage taken | *-20% decay damage taken | ||
Line 113: | Line 113: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *12x trader | + | *12x trader price for jewellery items |
*-50% damage taken | *-50% damage taken | ||
*-50% decay damage taken | *-50% decay damage taken | ||
Line 128: | Line 128: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *8x | + | *8x trader price for jewellery items |
*2.5% extra damage taken | *2.5% extra damage taken | ||
*-30% decay damage taken | *-30% decay damage taken | ||
Line 143: | Line 143: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *2.5x trader | + | *2.5x trader price for jewellery items |
*-20% damage taken | *-20% damage taken | ||
*-30% decay damage taken | *-30% decay damage taken | ||
Line 172: | Line 172: | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
'''General''' | '''General''' | ||
− | *.9x trader | + | *.9x trader price for jewellery items |
*25% extra damage taken | *25% extra damage taken | ||
*20% extra decay damage taken | *20% extra decay damage taken |
Revision as of 05:04, 16 April 2018
Contents
Tool Properties
Adamantine
General
- -60% Damage Taken
- 8x trader price for jewellery items
- 15% shatter resistance
- -60% decay reduction
- 5% lockpicking bonus
- 15% Pendulum Area of Effect bonus
- 7.5% bash damage bonus
- 10% QL bonus to items created
Brass
General
- -5% damage taken
- 2.5% QL gain per improvement action
- 6x trader price for jewellery items
- -5% decay damage
- 10% bonus to quality upon creation
- 2.5% bonus to repairing
- 2.5% bonus to pendulum area of effect
- 5% bonus to bash damage
Bronze
General
- -10% damage taken
- 5x trader price for jewellery items
- -15% decay damage
- 5% bonus to quality upon creation
- 5% bonus to pendulum area of effect
- 2.5% bonus to bash damage
Copper
General
- 5x trader price for jewellery items
- 15% extra damage taken
- -5% decay damage taken
- 5% bonus to quality gain per improvement action
- 2.5% bonus to repairing
- -5% lockpicking penalty
- -5% to pendulum area of effect
- -10% to bash damage
Glimmersteel
General
- -40% damage taken
- 25% shatter resistance
- 10x trader price for jewellery items
- -40% decay taken
- 5% bonus to repairing
- 5% lockpicking bonus
- 20% bonus to pendulum area of effect
- 10% QL bonus to items created
Gold
General
- 10x trader price for jewellery items
- 20% extra damage taken
- -60% decay damage taken
- 20% resistance to shatter
- -5% penalty to repairing
- -2.5 penalty to lockpicking
- 10% bonus to pendulum area of effect
- 15% bonus to bash damage
- Can be used to make unicorn Shoes
Lead
General
- .75x trader price for jewellery items
- 30% extra damage taken
- -20% decay damage taken
- 10% bonus to quality gain per improvement action
- 5% bonus to quality upon creation
- -10% repair speed
- -5% penalty to lockpicking
- -10% penalty to pendulum area of effect
- 20% bonus to bash damage
Seryll
General
- 12x trader price for jewellery items
- -50% damage taken
- -50% decay damage taken
- 100% shatter resistance
- 5% bonus to repair speed
- 5% bonus to lockpicking
- 25% bonus to pendulum area of effect
- 7.5% bonus to bash damage
Silver
General
- 8x trader price for jewellery items
- 2.5% extra damage taken
- -30% decay damage taken
- 10% resistance to shatter
- 2.5% bonus to lockpicking
- Can be used to make unicorn shoes
- 5% bonus to pendulum area of effect
- 10% bonus to bash damage
Steel
General
- 2.5x trader price for jewellery items
- -20% damage taken
- -30% decay damage taken
- 2.5% bonus to repair speed
- 5% lockpicking bonus
- 2.5% bonus to pendulum area of effect
- 5% bonus to bash damage
Tin
General
- 20% bonus damage taken
- -7.5% decay penalty
- 2.5% bonus to quality gain per improvement action
- 5% bonus to quality upon creation
- -2.5% penalty to repair speed
- -2.5% lockpicking penalty
- -5% penalty to pendulum area of effect
- -10% bash damage
Zinc
General
- .9x trader price for jewellery items
- 25% extra damage taken
- 20% extra decay damage taken
- 7.5% bonus to quality gain per improvement action
- -5% repair speed
- -2.5% lockpicking bonus
- -5% penalty to pendulum area of effect
- -15% bash damage
Pages in category "Tools"
The following 51 pages are in this category, out of 51 total.