Difference between revisions of "Metal properties"
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[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}''' | ||
− | Various '''Metal Properties''' | + | Various '''Metal Properties''' within [[Wurm]] |
===Adamantine Properties=== | ===Adamantine Properties=== |
Revision as of 16:16, 3 May 2018
Main / Items / Metal properties
Various Metal Properties within Wurm
Contents
Adamantine Properties
Armour
- 5% DR
- 5% Movement Speed
Weapons
- 10% Damage Dealt
General
- -60% Damage Taken
- 8x Trader Price
- 15% shatter resistance
- -60% decay reduction
- 5% lockpicking bonus
- 15% Pendulum Area of Effect bonus
- 7.5% bash damage bonus
- 10% ql bonus to items created
Brass Properties
Armour
- 1% DR bonus
Weapon
- -1% damage dealt
- 5% bonus to damage dealt to armour
General
- -5% damage taken
- 2.5% ql gain per improvement action
- 6x trader price
- -5% decay damage
- 10% bonus to quality upon creation
- 2.5% bonus to repairing
- 2.5% bonus to pendulum area of effect
- 5% bonus to bash damage
Bronze Properties
Armour
- 1% DR bonus
Weapons
- -1.5% damage dealt
- 7.5% bonus damage dealt to armour
General
- -10% damage taken
- 5x trader price
- -15% decay damage
- 5% bonus to quality upon creation
- 5% bonus to pendulum area of effect
- 2.5% bonus to bash damage
Copper Properties
Armour
- -1% DR
- 1% movement speed bonus
- -2% glance rate
Weapon
- Deals 35% less damage
- Deals extra poison wound at 30% of damage after 35% reduction
General
- 5x trader price
- 15% extra damage taken
- -5% decay damage taken
- 5% bonus to quality gain per improvement action
- 2.5% bonus to repairing
- -5% lockpicking penalty
- -5% to pendulum area of effect
- -10% to bash damage
Glimmersteel Properties
Armour
- 5% DR Bonus
- 10% movement speed bonus
Weapons
- 10% attack speed
General
- -40% damage taken
- 25% shatter resistance
- 10x Trader prices
- -40% decay taken
- 5% bonus to repairing
- 5% lockpicking bonus
- 20% bonus to pendulum area of effect
- 10% ql bonus to items created
Iron Properties
Iron Exhibits no special properties
Lead Properties
Armour
- -2.5% DR
- -2.5% movement speed
Weapons
- -50% damage dealt
Deals extra poison wound at 75%% of damage after 50% reduction
General
- .75x trader prices
- 30% extra damage taken
- -20% decay damage taken
- 10% bonus to quality gain per improvement action
- 5% bonus to quality upon creation
- -10% repair speed
- -5% penalty to lockpicking
- -10% penalty to pendulum area of effect
- 20% bonus to bash damage
Seryll Properties
Armour
- 5% DR
- 10% bonus to movement speed
Weapons
- 5% attack speed
- 5% damage dealt
General
- 12x trader prices
- -50% damage taken
- -50% decay damage taken
- 100% shatter resistance
- 5% bonus to repair speed
- 5% bonus to lockpicking
- 25% bonus to pendulum area of effect
- 7.5% bonus to bash damage
Silver Properties
Armour
- -.75% DR
- -2% movement speed
- 1% glance rate bonus
Weapons
- 10% damage to hunter mobs (most aggressive)
- -2.5% parry rate
General
- 8x Trader prices
- 2.5% extra damage taken
- -30% decay damage taken
- 10% resistance to shatter
- 2.5% bonus to lockpicking
- Can be used to make unicorn shoes
- 5% bonus to pendulum area of effect
- 10% bonus to bash damage
Steel Properties
Armour
- 2.5% DR
Weapons
- 2.5% extra damage to armour
General
- 2.5x trader prices
- -20% damage taken
- -30% decay damage taken
- 2.5% bonus to repair speed
- 5% lockpicking bonus
- 2.5% bonus to pendulum area of effect
- 5% bonus to bash damage
Tin Properties
Armour
- -1.75% DR
- 2% bonus to movement speed
Weapons
- 4% bonus to attack speed
- -7.5% damage dealt
- -5% parry rate
General
- 20% bonus damage taken
- -7.5% decay penalty
- 2.5% bonus to quality gain per improvement action
- 5% bonus to quality upon creation
- -2.5% penalty to repair speed
- -2.5% lockpicking penalty
- -5% penalty to pendulum area of effect
- -10% bash damage
Zinc Properties
Armour
- -2% DR
- 2.5% bonus to movement speed
Weapons
- 5% attack speed
- -10% damage dealt
General
- .9x trader prices
- 25% extra damage taken
- 20% extra decay damage taken
- 7.5% bonus to quality gain per improvement action
- -5% repair speed
- -2.5% lockpicking bonus
- -5% penalty to pendulum area of effect
- -15% bash damage