Difference between revisions of "Floats"

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Floats will take damage over time when used, and will need replacing from time to time.  
 
Floats will take damage over time when used, and will need replacing from time to time.  
They will auto-replace from the same float type in the tackle box at the end of a fish action..
+
They will auto-replace from the same float type in the tackle box at the end of a fish action.
 
Rare floats will take less damage.
 
Rare floats will take less damage.
  

Revision as of 17:56, 31 January 2019

Main / Floats

Description

Floats can be added to lines which affects which fish are more likely to be caught. There are 4 types of float:

  • Feather - part of butchered loot from rooster, pheasant and hen.
  • Twig - found on overaged bush tiles.
  • Small moss - taken from moss.
  • Bark - found on overaged birch trees.

Usage

Floats will take damage over time when used, and will need replacing from time to time. They will auto-replace from the same float type in the tackle box at the end of a fish action. Rare floats will take less damage.

Floats should be chosen wisely for each fishing situation, as they will affect the outcomes and difficulty of catching a fish (i.e. missing or jumping the hook, etc). Each fish has a feeding height of "top", "bottom" or "any" depth, and there is a corresponding float choice that offers the best chance to hook each fish. Best = -5 to difficulty, Okay = 0 to difficulty, Poor = +8 to difficulty

Feather Twig Moss Bark
Best at top depth Okay at top depth Poor at top depth Poor at top depth
Poor at bottom depth Okay at bottom depth Best at bottom depth Poor at bottom depth
Poor at any depth Best at any depth Poor at any depth Okay at any depth
Best in morning Okay in morning Poor in morning Best in morning
Poor in afternoon Best in afternoon Poor in afternoon Best in afternoon
Poor in evening Okay in evening Best in evening Best in evening
Poor at night Best at night Poor at night Best at night