Difference between revisions of "Restoration"
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* Conservator at 90 skill | * Conservator at 90 skill | ||
* Ancient Fraggle at 100 skill | * Ancient Fraggle at 100 skill | ||
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+ | == See Also == | ||
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+ | * [[Archaeology]] | ||
+ | * [[Archaeology journal]] (Cache Info Found Here) | ||
+ | * [[Small token]] | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Babel/R]] | [[Category:Babel/R]] |
Revision as of 10:54, 27 January 2019
Restoration
The Restoration subskill is used to identify and combine fragments.
Rarity of a fragment will always transfer over to the finished item becoming rare, despite the order by which the fragments are combined.
Identify
Identifying a fragment will tell you what it is a fragment of as well as how many more pieces are needed to assemble it into the full item. Fragments will be either metal or alloy based unless it is a fragment of ore or metal lumps.
To identify a fragment, you will need a metal brush and/or a stone chisel. Activate the tool, right click the unidentified fragment and select "Identify".
Examining a fragment will tell you if you need a brush or a chisel to clear away dirt and rock from it - however, you may use either tool. When using the opposite tool than that which is suggested, both skill gained and progress in identifying the fragment will be reduced by half.
The weight of the fragment will decrease with each successful identify action, as dirt and rock is cleared away, until it reaches the weight of the actual fragment. The fragment weight is the weight of the completed item divided by the number of pieces needed. For example, a bronze lump weighs 0.1 kg - an identified fragment requiring 3 total fragments will weigh 0.033 kg.
Combining
Combining fragments can only be done once you have the total amount of fragments required for the item. If it is a metal fragment, it will have the chance to become iron, tin, lead, gold, silver, copper, or zinc upon combining it. If it is an alloy fragment, it will have the chance to become steel, brass, bronze, seryll, glimmersteel, adamantine. Alloy fragments will result most commonly in steel unless very well identified.
Examples:
- An identified fragment may say: ore fragment [1/3], iron - this tells you it is a piece of iron ore, and you need 2 more fragments to combine to it.
- A fragment may say: unidentified metal fragment - this tells you that the resulting product will be metal (iron, tin, lead, gold, silver, copper, or zinc)
- A fragment may say: unidentified alloy fragment - this tells you that the resulting product will be an alloy (steel, brass, bronze, seryll, glimmersteel, adamantine) though it is heavily weighted to be steel.
When you finish combining fragments, there's a chance of getting scavenger runes automatically added.
Any rarity, runes, or enchants on tool heads, weapon heads, and spear heads will transfer over to the completed item when combined.
Unique Fragments
There are a variety of special items that can be created from fragments.
- Statue of eagle
- Statue of hell horse
- Statue of rift beast
- Statue of drake
- Statue of mountain lion
- Statue of worg
- Statue of fo
- Statue of magranon
- Statue of libila
- Statue of vynora
- Statue of guard
- Statue of kyklops
Notes
- Quick bindings can be used for INVESTIGATE and IDENTIFY
- A high quality trowel will improve your chances to find fragments.
- Can use either stone chisel or metal brush to identify. The difficulty of the action will increase by using the opposite tool than that which is suggested.
Titles
Restoration
- Restorer at 50 skill
- Fragmented at 70 skill
- Conservator at 90 skill
- Ancient Fraggle at 100 skill
See Also
- Archaeology
- Archaeology journal (Cache Info Found Here)
- Small token