Difference between revisions of "Natural substances"
Jump to navigation
Jump to search
m (Clean up) |
m (Characteristics info) |
||
Line 3: | Line 3: | ||
==Description== | ==Description== | ||
'''Natural substances''' is an alchemy subskill used in the creation of [[dye]], [[lye]], [[tannin]], [[transmutation liquid]], [[healing cover]]s, and [[concrete]]. Having this skill at 10 gains the ability to use "Lore" on a combination of items, predicting the effects. | '''Natural substances''' is an alchemy subskill used in the creation of [[dye]], [[lye]], [[tannin]], [[transmutation liquid]], [[healing cover]]s, and [[concrete]]. Having this skill at 10 gains the ability to use "Lore" on a combination of items, predicting the effects. | ||
− | |||
− | |||
− | |||
=== Items required === | === Items required === | ||
Line 22: | Line 19: | ||
== See Also == | == See Also == | ||
[[:Category:Natural substances items|Natural substances items]] | [[:Category:Natural substances items|Natural substances items]] | ||
+ | |||
+ | ==Characteristics trained== | ||
+ | See: [[Characteristics]] | ||
== [[Titles]] == | == [[Titles]] == |
Revision as of 23:52, 12 September 2019
Main / Skills / Alchemy / Natural substances
Description
Natural substances is an alchemy subskill used in the creation of dye, lye, tannin, transmutation liquid, healing covers, and concrete. Having this skill at 10 gains the ability to use "Lore" on a combination of items, predicting the effects.
Items required
- Ash
- Acorns
- Cochineal
- Copper lump
- Mortar
- Water
- Woad
- Zinc lump
- Various foraged and botanized items for healing covers.
At beginning levels try making lye or farmer salve. Once around 25 skill try making barley and garlic healing covers. Concrete once you reach about 40-45 skill.
See Also
Characteristics trained
See: Characteristics
Titles
- Apothecarist at 50 skill
- Transmutator at 70 skill
- Rainbow Maker at 90 skill