Difference between revisions of "Chicken coop"

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m (Clarification of feeder seeds)
(Eggs won't hatch in egg box (dev confirmed on IRC))
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* Egg count is equal to the count of the chickens.
 
* Egg count is equal to the count of the chickens.
 
* If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.  
 
* If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.  
 +
* '''Eggs in the egg box will not hatch when they decay''', even in fertile. Fertile eggs must be on the ground in order to hatch.
  
 
====Security====
 
====Security====

Revision as of 18:58, 1 November 2019

Main / Skills / Carpentry / Fine carpentry / Chicken coop

Chicken coop
A Chicken coop
Creation
Total materials
Result

Chicken coop

Skill and improvement

Description

A small house where female chickens are kept safe and secure.

Used to store and feed chicken(s), and collect eggs.

Coops contain multiple sub items inside.

  • Nesting Box, This is where the loaded hens reside.
  • Feeder, this is where you place food.
  • Drinker, this is where you place water.
  • Egg Box, this is where you get the eggs from when they are laid.

Usage

  • You can only load hens into the coop.
  • To load a hen, one must first lead one, then right click the coop and click "load creature".
  • To be able to load the creature there must be water in the drinker and food in the feeder.
  • Loadable chicken count is QL / 10 + rarity (max 13 for 100ql fantastic). QL must be greater than or equal to 10 to load a chicken.

Feeding and watering

  • You can only put food in the feeder that can be planted in the ground. Example: pumpkin seed, or corn. Herbs seeds cannot be put in the feeder.
  • Polling for the feeder and drinker happens every 4 hours at which time, creature count in food is subtracted from the feeder.

E.g. if there are 4 hens loaded 4 food will be subtracted. Also 250 grams of water for each hen will be subtracted from the drinker.

Egg output

  • Eggs will be created every 12 hours.
  • Egg ql is dictated by the ql of the coop.
  • Egg count is equal to the count of the chickens.
  • If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.
  • Eggs in the egg box will not hatch when they decay, even in fertile. Fertile eggs must be on the ground in order to hatch.

Security

  • Can be placed and planted or secured.
  • Coops are lockable and spawn on creation with a 1ql small padlock.
  • Coops have manageable perms, like any other lockable container.

Miscellanous info

  • You cannot load a coop with chickens in it.
  • Chickens in a coop, on deed, count towards the ratio.
  • You cannot bash a coop with chickens loaded.
  • The egg box will only hold 100 eggs.

Notes

  • 50 fine carpentry skill is required to start and continue building.

See Also

Coop.png