Difference between revisions of "Kingdom flag"
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m (Fixed dyeable property) |
m (Correct menu item / Add to Flags category) |
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Line 5: | Line 5: | ||
|active=[[shaft]] (1.00 kg) | |active=[[shaft]] (1.00 kg) | ||
|passive=[[square piece of cloth]] (1.50 kg) | |passive=[[square piece of cloth]] (1.50 kg) | ||
− | |group= | + | |group=Flags |
|materials=no | |materials=no | ||
|result= | |result= | ||
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* [[Tall Kingdom banner]] | * [[Tall Kingdom banner]] | ||
+ | [[Category:Flags]] | ||
[[Category:Babel/K]] | [[Category:Babel/K]] |
Latest revision as of 18:15, 4 June 2024
Main / Skills / Tailoring / Cloth tailoring / Kingdom flag
Creation |
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Result |
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Skill and improvement |
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Properties |
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Description
Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.
Notes
- A Kingdom flag is a flag on a long pole, proudly displaying its creator's kingdom crest.
- Cloth determines success rate, shaft determines QL (cannot be improved for now).
- The flag has a wood type.
- Failing damages the square piece of cloth (0.25kg loss).
- Cannot be moved or rotated once planted. The flag will point in the direction of the wind.
- Is not affected by the sign planting limitation.
- The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom flag' or 'Freedom Isles kingdom flag'.
- A maximum of 4 banners/flags can be planted per tile
- This number includes: Banner, Tall Kingdom banner, Kingdom banner, Flag, and Kingdom flag
- A side by side view of the kingdom crests is available on the kingdom banner page.