Difference between revisions of "Strange device"
Jump to navigation
Jump to search
Strange device | Acid turret | Frost turret | Fire turret | Lightning turret
m (cannot be loaded or put into the wagon from inv) |
(not dyeable) |
||
Line 12: | Line 12: | ||
|skill=fine carpentry | |skill=fine carpentry | ||
|improve=fine carpentry | |improve=fine carpentry | ||
+ | |dyeable=no | ||
}}[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' | }}[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' | ||
== Description == | == Description == |
Revision as of 19:15, 9 February 2020
Creation |
---|
|
Total materials |
|
Result |
|
Skill and improvement |
|
Properties |
|
Main / Skills / Carpentry / Fine carpentry / Strange device
Description
A pole fastened in chains lies here.
A Strange device becomes an one of four elemental turrets when cast upon with courier or dark messenger under specific circumstances. The basic device is simply ornamental.
Turret Types
- Strange device - The un-cast default item.
- Acid turret - Cast inside caves.
- Frost turret - Cast near water.
- Fire turret - Cast near a glowing item or by lava.
- Lightning turret - Cast high upon a mountain.
Notes
- Turrets only function on PvP servers. On PvE Freedom servers, they can still be created but are purely decorative.
- Needs 40 fine carpentry skill to start.
- Can be picked up. But will not fit into a large cart or wagon.
- Cannot be dyed.
- Turret type depends on the circumstances upon where the cast occurs.
- A converted device must first be dispelled in order to improve on the item quality or cast.