Difference between revisions of "Table of weapons"

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*'''Parry Percent''': Modifies chance to parry with the weapon.
 
*'''Parry Percent''': Modifies chance to parry with the weapon.
 
*'''Skill Penalty''': Penalty to [[Combat Rating]], normally applied to weapons primarily used as tools, such as pickaxes and sickles.
 
*'''Skill Penalty''': Penalty to [[Combat Rating]], normally applied to weapons primarily used as tools, such as pickaxes and sickles.
 
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{| class="wikitable sortable" border="1" cellpadding="3" cellspacing="0"
 
{| class="wikitable sortable" border="1" cellpadding="3" cellspacing="0"
 
!Name !!Type !!Damage Type !!Wielding !!Weight !!Strength !!Attack Speed !!Strength/Second !!Critical Chance !!Reach !!Parry Percent !!Skill Penalty
 
!Name !!Type !!Damage Type !!Wielding !!Weight !!Strength !!Attack Speed !!Strength/Second !!Critical Chance !!Reach !!Parry Percent !!Skill Penalty
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| [[Long bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
| [[Long bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
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==Notes==
 
==Notes==
 
* *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual [[archery]].
 
* *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual [[archery]].
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 15:59, 14 September 2021

This table contains the statistics of all weapons in the game.

If an item is not listed here, it will not be used as a weapon, even if equipped.


See also Category:Weapons

Table of Weapons

Legend

Note: Most or all of these values are modified by other factors during combat, and should generally only be used for comparing weapons to each other.

  • Name: Name of item
  • Type: Parent skill category to which the weapon belongs.
  • Damage Type: The type of damage the weapon deals by default.
  • Wielding: Whether the weapon is held in one or both hands.
  • Weight: How much the weapon weighs by default.
  • Strength: How much damage the weapon deals per hit.
  • Attack Speed: How much time, in seconds, it takes to swing the weapon.
  • Strength/Second: Damage per second (Strength divided by Attack Speed).
  • Critical Chance: Modifies chance to perform a critical hit with the weapon (PVP only).
  • Reach: How far away the wielder can be from the opponent and still be within optimal range.
  • Parry Percent: Modifies chance to parry with the weapon.
  • Skill Penalty: Penalty to Combat Rating, normally applied to weapons primarily used as tools, such as pickaxes and sickles.
Name Type Damage Type Wielding Weight Strength Attack Speed Strength/Second Critical Chance Reach Parry Percent Skill Penalty
Short sword Swords Slashing/Piercing One-handed 2.0kg 4.0 3.0s 1.333 10% 2 100% 0
Long sword Swords Slashing/Piercing One-handed 3.0kg 5.5 4.0s 1.375 1% 3 100% 0
Two handed sword Swords Slashing/Piercing Two-handed 4.0kg 9.0 5.0s 1.800 5% 4 100% 0
Sword of Magranon Swords Slashing/Piercing Two-handed 5.0kg 15.0 5.0s 3.000 8% 4 100% 0
Small maul Mauls Crushing One-handed 3.0kg 4.5 3.0s 1.500 1% 2 100% 0
Maul Mauls Crushing One-handed 4.0kg 8.0 5.0s 1.600 3% 3 100% 0
Large maul Mauls Crushing Two-handed 5.0kg 11.0 6.0s 1.833 3% 4 100% 0
Hammer of Magranon Hammers Crushing One-handed 7.0kg 18.0 6.0s 3.000 8% 4 100% 0
Sceptre of Ascension Mauls Crushing One-handed 5.0kg 17.0 6.0s 2.833 8% 3 100% 0
Huge shod club Clubs Crushing Two-handed 15.0kg 7.0 6.0s 1.167 1% 4 100% 2
Small axe Axes Slashing One-handed 1.5kg 5.0 3.0s 1.667 0% 2 30% 0
Axe Axes Slashing One-handed 2.0kg 6.5 4.0s 1.625 3% 4 30% 0
Huge axe Axes Slashing Two-handed 2.5kg 12.0 6.0s 2.000 5% 5 20% 0
Long spear Polearms Piercing Two-handed 2.7kg 8.0 5.0s 1.600 6% 7 100% 0
Spear Polearms Piercing Two-handed 3.7kg 9.0 5.0s 1.800 6% 7 100% 0
Halberd Polearms Slashing Two-handed 4.5kg 9.0 5.0s 1.800 6% 6 100% 0
Staff (metal) Polearms Crushing Two-handed 3.0kg 8.0 4.0s 2.000 0% 3 100% 0
Staff (wooden) Polearms Crushing Two-handed 2.0kg 2.0 3.0s 0.667 0% 2 100% 0
Staff of land Crushing Two-handed 3.0kg 8.0 4.0s 2.000 0% 3 100% 0
Leather knife Piercing One-handed 0.40kg 0.5 2.0s 0.250 0% 1 0% 2
Carving knife Piercing One-handed 0.40kg 1.0 2.0s 0.500 0% 1 100% 2
Butchering knife Piercing One-handed 1.20kg 1.5 2.0s 0.750 0% 1 100% 1
Sacrificial knife Piercing One-handed 1.23kg 1.5 2.0s 0.750 3% 1 100% 1
Crude knife Piercing One-handed 0.40kg 1.0 4.0s 0.250 0% 1 0% 3
Crude pickaxe Piercing One-handed 3.00kg 1.0 6.0s 0.167 0% 1 0% 5
Crude shaft Crushing One-handed 1.00kg 1.0 3.0s 0.333 0% 1 0% 5
Crude shovel Crushing One-handed 2.00kg 1.0 6.0s 0.167 0% 1 0% 5
Crude axe Crushing One-handed 3.00kg 1.0 5.0s 0.200 0% 1 0% 5
Awl Piercing One-handed 0.40kg 1.0 3.0s 0.333 0% 1 0% 2
Scissors Piercing One-handed 0.40kg 0.5 2.0s 0.250 0% 1 0% 2
Pickaxe Piercing One-handed 2.0kg 1.5 5.0s 0.300 0% 3 10% 3
Hatchet Slashing One-handed 2.5kg 1.0 5.0s 0.200 0% 2 10% 3
Shovel Slashing One-handed 2.0kg 1.0 5.0s 0.200 0% 4 100% 3
Rake Slashing One-handed 1.2kg 0.5 5.0s 0.100 0% 5 100% 3
Saw Slashing One-handed 1.2kg 0.5 5.0s 0.100 1% 2 0% 3
Sickle Slashing One-handed 0.5kg 6.0 3.0s 2.000 2% 2 20% 2
Scythe Slashing Two-handed 1.2kg 9.0 5.0s 1.800 8% 5 20% 2
Hammer Crushing One-handed 1.4kg 0.5 3.0s 0.167 0% 1 10% 3
Mallet Crushing One-handed 1.2kg 0.3 3.0s 0.100 0% 1 10% 3
Crowbar Clubs Crushing One-handed 2.0kg 4.5 3.0s 1.500 1% 2 100% 0
Belaying pin Crushing One-handed 0.5kg 2.0 3.0s 0.667 0% 1 100% 2
Plank Crushing 2.0kg 0.5 4.0s 0.125 0% 2 100% 3
Shaft Crushing One-handed 1.0kg 0.5 4.0s 0.125 0% 2 100% 3
Branch Crushing One-handed 2.00kg 1.0 6.0s 0.167 0% 1 0% 3
Short bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
Bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
Long bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9

Notes

  • *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual archery.