Difference between revisions of "NPC"
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== Examples == | == Examples == | ||
* All the [[:Category:Bestiary|animals and creatures]] of the world | * All the [[:Category:Bestiary|animals and creatures]] of the world | ||
| + | * [[Bartender]], providing free food and water to any players with under 24 hours of play time. | ||
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]] | * [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]] | ||
* [[Trader]], owned by a player with a personal [[Trader contract]] | * [[Trader]], owned by a player with a personal [[Trader contract]] | ||
| − | * [[Spirit | + | * [[Spirit templar]], guarding the [[deed|villages]] |
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s | * [[Tower guard]]s, guarding the kingdom [[guard tower]]s | ||
| − | * [[ | + | * [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services |
| − | * Guide, providing an in-game tutorial for beginners at the starter town | + | * Guide, providing an in-game tutorial for beginners at the starter town |
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Babel/N]] | [[Category:Babel/N]] | ||
Revision as of 00:37, 28 January 2023
An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.
Examples
- All the animals and creatures of the world
- Bartender, providing free food and water to any players with under 24 hours of play time.
- Personal Merchant, owned by a player with a Personal Merchant Contract
- Trader, owned by a player with a personal Trader contract
- Spirit templar, guarding the villages
- Tower guards, guarding the kingdom guard towers
- Wagoner, owned by a player with a Wagoner contract and providing bulk goods delivery services
- Guide, providing an in-game tutorial for beginners at the starter town