Difference between revisions of "Item"
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* Every item has [[weight]], [[damage]], [[quality level]], size/volume, possible [[temperature]], possible [[enchantment]]s, a custom description, and other types of data that can make every item very unique and almost seem alive. | * Every item has [[weight]], [[damage]], [[quality level]], size/volume, possible [[temperature]], possible [[enchantment]]s, a custom description, and other types of data that can make every item very unique and almost seem alive. | ||
− | * Items can be used to build other items and structures like [[ | + | * Items can be used to build other items and structures like [[house]]s, [[guard tower]]s, [[road]]s, and many other things. |
* Some items are used to improve the quality level of other items. | * Some items are used to improve the quality level of other items. |
Revision as of 16:02, 8 July 2022
Description
Wurm has very advanced item (or object) management. Almost all items are player-made from raw materials gathered or extracted from the surrounding nature or creatures.
Notes
- Every item has weight, damage, quality level, size/volume, possible temperature, possible enchantments, a custom description, and other types of data that can make every item very unique and almost seem alive.
- Items can be used to build other items and structures like houses, guard towers, roads, and many other things.
- Some items are used to improve the quality level of other items.