Difference between revisions of "Large maul"
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(adding new skin section) |
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*Parry Rate: Medium | *Parry Rate: Medium | ||
*Wielding: Two-hander (Unable to use a [[shield]] with it) | *Wielding: Two-hander (Unable to use a [[shield]] with it) | ||
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+ | == Skins applicable == | ||
+ | [[Item skin token|Fiendish Large Maul]] | ||
== Notes == | == Notes == |
Revision as of 16:59, 1 February 2022
Main / Skills / Smithing / Weapon smithing / Large maul
Creation |
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Result |
Large maul (5.00 kg) |
Skill and improvement |
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Description
A huge spiked heavy clump of metal on a shaft.
Weapon Stats
- Skills: Mauls > Large maul
- Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword)
- Attack Speed: 6 seconds (5 in Aggressive Mode)
- Damage Type: Mauling
- Parry Rate: Medium
- Wielding: Two-hander (Unable to use a shield with it)
Skins applicable
Notes
- The QL of the shaft affects the percentage chance of success.
- This weapon benefits greatly from Flaming aura enchants.
- Mauling damage is good vs armour units.
- Great at demolition as they are akin to what we know in real-life as a sledge hammer.
Weapons: