Difference between revisions of "Knarr"
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Revision as of 07:19, 6 February 2023
Main / Skills / Carpentry / Ship building / Knarr
Creation |
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Total materials |
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Material Breakdown |
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Result |
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Skill and improvement |
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Properties |
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Contents
Description
A ship with a clinker-built hull assembled with iron rivets, and one mast with a square yard sail. In insufficient winds it is rowed with oars. The side rudder is on the starboard side.
Vessel details
- Requires 23 mind logic to be able to command
- Passengers: 1 captain + 12 crew
- Maximum speed: 27 km/h (solo, with a gale in the back)
- Hold Capacity: 43 large crates. see #Loadable Items and #Useful Quantities for more info.
- Creature Cage Capacity: 4
- Minimum passable depth: 5 dirt
- 29 body strength minimum to drag.
- Size: 4 tiles by 1 tiles
- Height: 8 dirt from water level to deck(?)
Notes
- Ships with a quality of less than 10 cannot be commanded.
- This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
- Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
- One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.
- Knarrs show in the creation list when cogs are between 13% and 14%, and corbitas are at 25%
- To view creation chance see keel section.
Loadable Items
List is a work in progress.
- Large crate - 43 (max of 12900 items)
- Small crate - 75 (max of 11250 items)
- Bulk storage bin - 4
- Wagon (+4 Large crate)
- Wagon (+2 Creature Cages)
- Large cart
- Small cart
- Forge
- Oven
- Large chest
- Bed
- Creature cage - 4
Useful Quantities
- Can fit 100 felled trees.
- Can fit 43 large crates and 1 small crate.
- Can fit 4 bulk storage bins and 6 large crates.
- Can fit four creature cages + wagon (if the wagon is loaded first).
Non-loadable items
See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.