Difference between revisions of "Arrow bundle"
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(New Item - Arrow bundles) |
m (Add cost to mail a bundle) |
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Line 44: | Line 44: | ||
*You cannot combine bundles, you can only add single arrows. | *You cannot combine bundles, you can only add single arrows. | ||
*The wood type of the bundle (and all arrows contained in it) is determined by the wood type of the last arrow added. | *The wood type of the bundle (and all arrows contained in it) is determined by the wood type of the last arrow added. | ||
+ | *Arrow bundles can be mailed and are a single item, costing 1c to mail | ||
[[Category:Archery]] | [[Category:Archery]] | ||
[[Category:Arrows]] | [[Category:Arrows]] | ||
[[Category:Babel/A]] | [[Category:Babel/A]] |
Revision as of 05:14, 13 September 2023
Main / Skills / Carpentry / Fletching / Arrow bundle
Creation |
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Result |
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Skill and improvement |
Contents
Description
A tightly bound bundle of arrows.
Usage
Arrow Bundles allow the player to combine multiple arrows into one item, so that they can all be improved, and spell cast on as one.
Creating
- To create a bundle, activate a wire and right click a war arrow or hunting arrow and click Bind.
- To add an arrow to the bundle activate an arrow, right click the bundle, and click Add to Bundle.
Separating
- To separate the bundle back into arrows, activate a pair of pliers, right click the bundle and click Unbind.
Notes
- The number of arrows you can add to a bundle is limited by your Fletching skill and is scaled between 2 arrows and a maximum of 41 at around 100 skill.
- Arrow bundles have the amount of arrows they contain appended to the name.
- The initial quality of a bundle is dictated by the creation arrow. If an arrow is added of a different quality, the bundle will average the quality of the arrows contained.
- An MOI can cause an arrow bundle to turn rare, but the bundle rarity will be transferred to only one of the arrows when the bundle is unbound.
- You can mix War arrows and Hunting arrows in the same bundle.
- The items and bundle must be in your inventory to create, add to, or unbind.
- Rare+ and casted arrows can be added to a bundle but their rarity and spells will be lost. (You are warned at the start of the action, and have time to stop.)
- Creation time is variable and based on the quality of the arrow, wire and your fletching skill.
- The materials required when improving a bundle is scaled to match the number of arrows being improved. 41 arrows means 41x the required log amount per imp action.
- There is no difficulty increase improving the arrows in a bundle no matter how many arrows the bundle contains.
- Arrow bundles can have spells cast on them, but are substantially more difficult to cast on and can shatter.
- You can cast any spell onto the bundle that you would be able to cast onto an arrow and that spell will affect each arrow in the bundle.
- You cannot improve an arrow bundle that has more arrows in it than you can add yourself.
- You cannot rune or imbue an arrow bundle.
- You cannot combine bundles, you can only add single arrows.
- The wood type of the bundle (and all arrows contained in it) is determined by the wood type of the last arrow added.
- Arrow bundles can be mailed and are a single item, costing 1c to mail