Difference between revisions of "Grass tile"
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*Planting [[flowers]] on a dirt tile yields flowers and grass on success. Planting [[thatch]] also creates a grass tile. This can be useful for keeping pens grassy to feed animals like [[cow]]s, [[bull]]s, [[horse]]s and [[deer]]. Note that animals can quickly graze or stomp the tile into [[packed dirt]]. | *Planting [[flowers]] on a dirt tile yields flowers and grass on success. Planting [[thatch]] also creates a grass tile. This can be useful for keeping pens grassy to feed animals like [[cow]]s, [[bull]]s, [[horse]]s and [[deer]]. Note that animals can quickly graze or stomp the tile into [[packed dirt]]. | ||
*Planting grass also builds your [[gardening]] skill without wasting valuable [[sprout]]s. | *Planting grass also builds your [[gardening]] skill without wasting valuable [[sprout]]s. | ||
− | *Planting a sprout also creates a tile that looks grassy, but animals cannot graze on tree tiles. Cutting the tree | + | *Planting a sprout also creates a tile that looks grassy, but animals cannot graze on tree tiles. Cutting the tree or bush down will turn the tile back to a grass tile. |
*If you dig on a grass tile, you create a [[dirt tile]]. All the grass tiles surrounding the corner that was dug will also turn into dirt. | *If you dig on a grass tile, you create a [[dirt tile]]. All the grass tiles surrounding the corner that was dug will also turn into dirt. | ||
*You can pack grass tiles with a [[shovel]] to convert them to packed dirt, e.g. for faster movement or for preparing them to be [[cultivate]]d into dirt or [[pave]]d. | *You can pack grass tiles with a [[shovel]] to convert them to packed dirt, e.g. for faster movement or for preparing them to be [[cultivate]]d into dirt or [[pave]]d. | ||
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*Grass can spread to near by dirt tiles as fast as within 24 hours real life time. Grass can also spread from a tree tile to adjacent tiles. | *Grass can spread to near by dirt tiles as fast as within 24 hours real life time. Grass can also spread from a tree tile to adjacent tiles. | ||
*The following types of [[Resource nodes]] can spawn on Grass tiles: [[Wildflowers]], [[Umbellifers]], [[Nightshades]], [[Mints]], [[Roots and bulbs]], [[Vines]], [[Briar patch]], [[Thicket]], [[Wild grasses]], [[Animal burrow]], [[Mineral debris]] and [[Tropical foliage]]. | *The following types of [[Resource nodes]] can spawn on Grass tiles: [[Wildflowers]], [[Umbellifers]], [[Nightshades]], [[Mints]], [[Roots and bulbs]], [[Vines]], [[Briar patch]], [[Thicket]], [[Wild grasses]], [[Animal burrow]], [[Mineral debris]] and [[Tropical foliage]]. | ||
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==Cut grass== | ==Cut grass== |
Latest revision as of 16:59, 12 December 2024
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Description
"You see a patch of grass. The grass is wild and seems to like it here."
Notes
- Grass is one of the most common tile types in Wurm. You can find various berries and herbs by botanizing or foraging a grass tile.
- If flowers are present on a grass tile, you can harvest them with a sickle.
- Planting flowers on a dirt tile yields flowers and grass on success. Planting thatch also creates a grass tile. This can be useful for keeping pens grassy to feed animals like cows, bulls, horses and deer. Note that animals can quickly graze or stomp the tile into packed dirt.
- Planting grass also builds your gardening skill without wasting valuable sprouts.
- Planting a sprout also creates a tile that looks grassy, but animals cannot graze on tree tiles. Cutting the tree or bush down will turn the tile back to a grass tile.
- If you dig on a grass tile, you create a dirt tile. All the grass tiles surrounding the corner that was dug will also turn into dirt.
- You can pack grass tiles with a shovel to convert them to packed dirt, e.g. for faster movement or for preparing them to be cultivated into dirt or paved.
- Priests of Fo have less stamina drain when traveling on grass.
- To create grass tiles inside a building, you can plant thatch.
- Grass can spread to near by dirt tiles as fast as within 24 hours real life time. Grass can also spread from a tree tile to adjacent tiles.
- The following types of Resource nodes can spawn on Grass tiles: Wildflowers, Umbellifers, Nightshades, Mints, Roots and bulbs, Vines, Briar patch, Thicket, Wild grasses, Animal burrow, Mineral debris and Tropical foliage.
Cut grass
Like reed and kelp, grass tiles grow to different lengths, and can be cut when tall enough. You can find the height of grass by examining the tile. Grass can be cut with a sickle, scythe, carving knife, butchering knife or shovel (and possibly more). When gathering grass, it is capped at 20ql when using any tool aside from a sickle or a scythe.
Cutting grass will yield the following amounts of mixed grass:
- Medium - 1
- Tall - 2
- Wild - 3