Difference between revisions of "Chicken coop"
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|name=Chicken coop | |name=Chicken coop | ||
|image=A Chicken Coop.png|200px|right|]] | |image=A Chicken Coop.png|200px|right|]] | ||
| + | |examine = A small house where female chickens are kept safe and secure. | ||
|active=[[Plank]] | |active=[[Plank]] | ||
|passive=1 [[Large nails]] | |passive=1 [[Large nails]] | ||
| Line 17: | Line 18: | ||
== Description == | == Description == | ||
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Used to store and feed [[Hen|hens]] and collect [[Egg|eggs]]. | Used to store and feed [[Hen|hens]] and collect [[Egg|eggs]]. | ||
| − | + | == Usage == | |
| − | *Nesting Box, this is where the loaded hens reside. | + | * Coops contain multiple sub items inside: |
| − | *Feeder, this is where you place food. | + | ** Nesting Box, this is where the loaded hens reside. |
| − | *Drinker, this is where you place water. | + | ** Feeder, this is where you place food. |
| − | *Egg Box, this is where you get the eggs from when they are laid. | + | ** Drinker, this is where you place water. |
| + | ** Egg Box, this is where you get the eggs from when they are laid. | ||
| − | |||
* You can only load hens into the coop. | * You can only load hens into the coop. | ||
* The "Load Creature" option will not appear if you are leading more than one hen. | * The "Load Creature" option will not appear if you are leading more than one hen. | ||
* To load a hen, lead it, right click the coop and click "Load Creature". | * To load a hen, lead it, right click the coop and click "Load Creature". | ||
* To be able to load the creature, there must be water in the drinker and food in the feeder. | * To be able to load the creature, there must be water in the drinker and food in the feeder. | ||
| − | * Loadable | + | * Number of Loadable hens is QL / 10 + [[Rarity|rarity]] (maximum 13 for a 100 QL Fantastic coop). [[Quality_level|QL]] must be greater than or equal to 10 to load a chicken. |
| − | + | === Feeding and watering === | |
* You can only put food that can be sown in the ground into the feeder. Example: [[pumpkin]] seed, any grains, or [[corn]]. | * You can only put food that can be sown in the ground into the feeder. Example: [[pumpkin]] seed, any grains, or [[corn]]. | ||
* You can not put [[Herb]] seeds and [[Mixed_grass|mixed grass]] in the feeder. | * You can not put [[Herb]] seeds and [[Mixed_grass|mixed grass]] in the feeder. | ||
| − | * Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder. | + | * Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder., e.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker. |
| − | + | * If either the feeder or the drinker is empty on egg poll, the chickens will escape the coop onto the center of the tile where the coop resides. | |
| − | + | === Egg output === | |
* Eggs will be created every 12 hours. | * Eggs will be created every 12 hours. | ||
* Egg QL is dictated by the QL of the coop. | * Egg QL is dictated by the QL of the coop. | ||
* Egg count is equal to the count of the chickens. | * Egg count is equal to the count of the chickens. | ||
| − | * | + | * Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch. |
| − | |||
| − | + | === Security === | |
* Can be placed and planted or secured. | * Can be placed and planted or secured. | ||
* Coops are [[Permissions#Containers|lockable]] and spawn on creation with a 1.0 QL [[Small_padlock|small padlock]]. | * Coops are [[Permissions#Containers|lockable]] and spawn on creation with a 1.0 QL [[Small_padlock|small padlock]]. | ||
* Coops have manageable permissions, like any other lockable container. | * Coops have manageable permissions, like any other lockable container. | ||
| − | == | + | == Notes == |
| + | * 50 [[Fine_carpentry|Fine carpentry]] skill is required to start and continue building. | ||
| + | * Can be loaded on a [[Wagon]]. | ||
* You cannot [[Load cargo|load]] a coop with chickens in it. | * You cannot [[Load cargo|load]] a coop with chickens in it. | ||
* On [[Settlement|deed]], chickens in a coop count towards the creature ratio. | * On [[Settlement|deed]], chickens in a coop count towards the creature ratio. | ||
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* The egg box will hold a maximum of 100 eggs. | * The egg box will hold a maximum of 100 eggs. | ||
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[[File: Coop.png|left|]] | [[File: Coop.png|left|]] | ||
[[Category:Fine carpentry items]] | [[Category:Fine carpentry items]] | ||
[[Category:Babel/C]] | [[Category:Babel/C]] | ||
Latest revision as of 10:48, 30 May 2026
Main / Skills / Carpentry / Fine carpentry / Chicken coop
| Examine |
|---|
| A small house where female chickens are kept safe and secure. |
| Creation |
|
| Total materials |
|
| Result |
|
Chicken coop |
| Skill and improvement |
|
Description
Used to store and feed hens and collect eggs.
Usage
- Coops contain multiple sub items inside:
- Nesting Box, this is where the loaded hens reside.
- Feeder, this is where you place food.
- Drinker, this is where you place water.
- Egg Box, this is where you get the eggs from when they are laid.
- You can only load hens into the coop.
- The "Load Creature" option will not appear if you are leading more than one hen.
- To load a hen, lead it, right click the coop and click "Load Creature".
- To be able to load the creature, there must be water in the drinker and food in the feeder.
- Number of Loadable hens is QL / 10 + rarity (maximum 13 for a 100 QL Fantastic coop). QL must be greater than or equal to 10 to load a chicken.
Feeding and watering
- You can only put food that can be sown in the ground into the feeder. Example: pumpkin seed, any grains, or corn.
- You can not put Herb seeds and mixed grass in the feeder.
- Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder., e.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.
- If either the feeder or the drinker is empty on egg poll, the chickens will escape the coop onto the center of the tile where the coop resides.
Egg output
- Eggs will be created every 12 hours.
- Egg QL is dictated by the QL of the coop.
- Egg count is equal to the count of the chickens.
- Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch.
Security
- Can be placed and planted or secured.
- Coops are lockable and spawn on creation with a 1.0 QL small padlock.
- Coops have manageable permissions, like any other lockable container.
Notes
- 50 Fine carpentry skill is required to start and continue building.
- Can be loaded on a Wagon.
- You cannot load a coop with chickens in it.
- On deed, chickens in a coop count towards the creature ratio.
- You cannot bash a coop with chickens loaded.
- The egg box will hold a maximum of 100 eggs.
