Difference between revisions of "Historical:Outlaw"
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− | + | A [[player]] becomes an '''outlaw''' when its [[reputation]] goes below 0. A player can be attacked by anyone of the same [[kingdom]] and they will not lose reputation or [[skill]]. Reputation will slowly rise by 1 point every [[hour]], even when offline. When reputation reaches 0, the outlaw status is lost. | |
− | [[Category: | + | [[Category:Player]] |
[[Category:Babel/O]] | [[Category:Babel/O]] |
Revision as of 00:46, 11 December 2009
A player becomes an outlaw when its reputation goes below 0. A player can be attacked by anyone of the same kingdom and they will not lose reputation or skill. Reputation will slowly rise by 1 point every hour, even when offline. When reputation reaches 0, the outlaw status is lost.