Difference between revisions of "Lockpick"
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=Notes= | =Notes= | ||
− | *You can pick open a chest once. | + | *You can pick open a chest once. You will receive the lock in your inventory. |
*Doors and fences stay open for 10 minutes to allow one to leave the area. | *Doors and fences stay open for 10 minutes to allow one to leave the area. | ||
*You need a minimum of 25 skill in lock smithing. | *You need a minimum of 25 skill in lock smithing. | ||
+ | *Lockpicks have a tendency to break with use. | ||
{{stub}} | {{stub}} | ||
[[Category:Locksmithing items]][[Category:Babel/L]] | [[Category:Locksmithing items]][[Category:Babel/L]] |
Revision as of 10:51, 1 February 2007
Main / Skills / Smithing / Locksmithing / Lockpick
Description
Very difficult item to make, but if you have one, it will allow you to pick the locks on doors, chests, and fences.
Method
- Equip a glowing iron lump in your inventory
Note: The iron lump must be glowing from the heat of a campfire or a forge!!!!
- Right click on a small anvil
- Select Create/Miscellaneous/Lock pick
Tools required
Items required
Resulting product
- Lockpick
Notes
- You can pick open a chest once. You will receive the lock in your inventory.
- Doors and fences stay open for 10 minutes to allow one to leave the area.
- You need a minimum of 25 skill in lock smithing.
- Lockpicks have a tendency to break with use.
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