Difference between revisions of "Lockpick"

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=Notes=
 
=Notes=
*You can pick open a chest once.
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*You can pick open a chest once. You will receive the lock in your inventory.
 
*Doors and fences stay open for 10 minutes to allow one to leave the area.
 
*Doors and fences stay open for 10 minutes to allow one to leave the area.
 
*You need a minimum of 25 skill in lock smithing.
 
*You need a minimum of 25 skill in lock smithing.
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*Lockpicks have a tendency to break with use.
 
{{stub}}
 
{{stub}}
  
 
[[Category:Locksmithing items]][[Category:Babel/L]]
 
[[Category:Locksmithing items]][[Category:Babel/L]]

Revision as of 10:51, 1 February 2007

Main / Skills / Smithing / Locksmithing / Lockpick

Description

Very difficult item to make, but if you have one, it will allow you to pick the locks on doors, chests, and fences.

Method

  • Equip a glowing iron lump in your inventory

Note: The iron lump must be glowing from the heat of a campfire or a forge!!!!

  • Right click on a small anvil
  • Select Create/Miscellaneous/Lock pick

Tools required

Items required

Resulting product

  • Lockpick

Notes

  • You can pick open a chest once. You will receive the lock in your inventory.
  • Doors and fences stay open for 10 minutes to allow one to leave the area.
  • You need a minimum of 25 skill in lock smithing.
  • Lockpicks have a tendency to break with use.


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