Difference between revisions of "Trader"

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[[CDB|Main]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / '''{{PAGENAME}}'''
  
Traders come with size 10 deeds and larger.<br>
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A '''trader''' is a [[NPC]] who buys and sells items. The best known example is [[Trader Jake]] in [[Newtown]].
  
Traders buy and sell items, with the price depending on supply and demand. Each item has a base price. Traders only have the items people sold them. They always have merchants and every type of town and homestead deed.
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== Placement ==
  
A trader placed by a citizen of a town becomes a town trader. These traders pay taxes to the town they belong to for each item sold. The taxes go towards the towns deed upkeep.  
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Traders are placed by using a [[trader contract]], which is included in the purchase of a size 10 or greater [[village deed]]. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Traders must be placed inside a [[building]], but stay functional if the building disappears. Traders cannot be moved after they have been placed. If the village is disbanded, the trader disappears as well.
  
The money from items bought from the trader stay with the trader. The money from deeds bought from the trader go directly towards the king. Traders do not start with any money when first summoned, so it's a good idea to place your trader as soon as possible.
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== Item stocks ==
  
After taking a small percentage, the king daily distributes the money he receives from the traders together with the money of the upkeep to all the traders. Traders who own more then 50 silver do not get money from the king.  
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A trader will always have every village and homestead [[deed]], as well as [[personal merchant]] contracts for sale. Beyond this, traders only have the items they have bought from players. When the king distributes new funds to traders (see below), he may claim some items from the stock.
  
Traders must be placed at a minimum distance of 63 tiles apart and must be within a building, but they do stay if the building decays away. Traders cannot be moved after they have been placed. New traders have 1 silver coin.
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== Cash flow ==
  
If the town that owns the trader is disbanded, so does the trader.  
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Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a [[base price]], which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The remaining money goes to the seller.
  
==Traders==
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'''''Exception:''' Money from deed and contract purchases go straight to the king.''
*[[Trader Jake]] at [[Newtown]]
 
*Trader Euthenia at [[Donners Pass]]
 
*Trader Paimei at [[Lion's Head]]
 
*Trader Aarya at [[Seaside]]
 
*Trader Cliff at [[Cliffside]]
 
  
==See also==
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A new trader stars out with 1 silver coin in funds. Periodically, the king will distribute new funds to all traders. (The main source of these funds is [[settlement]] upkeep.) The king will not grant funds to traders holding 50 silver or more.
*[[Personal merchant]]
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*[http://jenn001.game.wurmonline.com/mrtg/economy Home economy graph]
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== See also ==
*[http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
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* [[Personal merchant]]
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* [http://jenn001.game.wurmonline.com/mrtg/economy Home economy graph]
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* [http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
  
 
[[Category:Misc]]
 
[[Category:Misc]]
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Revision as of 02:54, 2 March 2007

Main / Trader

A trader is a NPC who buys and sells items. The best known example is Trader Jake in Newtown.

Placement

Traders are placed by using a trader contract, which is included in the purchase of a size 10 or greater village deed. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Traders must be placed inside a building, but stay functional if the building disappears. Traders cannot be moved after they have been placed. If the village is disbanded, the trader disappears as well.

Item stocks

A trader will always have every village and homestead deed, as well as personal merchant contracts for sale. Beyond this, traders only have the items they have bought from players. When the king distributes new funds to traders (see below), he may claim some items from the stock.

Cash flow

Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a base price, which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The remaining money goes to the seller.

Exception: Money from deed and contract purchases go straight to the king.

A new trader stars out with 1 silver coin in funds. Periodically, the king will distribute new funds to all traders. (The main source of these funds is settlement upkeep.) The king will not grant funds to traders holding 50 silver or more.

See also