Difference between revisions of "Tower guard"
Jump to navigation
Jump to search
(added more dev info about skill.) |
|||
Line 9: | Line 9: | ||
For every 10 [[quality]] of the tower you will get '''one''' guard! Even if the [[quality]] is below 10 you will still get a single guard. | For every 10 [[quality]] of the tower you will get '''one''' guard! Even if the [[quality]] is below 10 you will still get a single guard. | ||
− | + | Theres a max of 5 Tower Guards pr tower, any increase in QL above 50 has no impact on numbers and strenght of guards. | |
You can equip tower guards with weapons, shields and other items. They will loose these on death. Anyone from the same kingdom can remove these items. | You can equip tower guards with weapons, shields and other items. They will loose these on death. Anyone from the same kingdom can remove these items. | ||
Revision as of 19:05, 10 June 2007
Description
- Tower guards spawn at guard towers.
- They are aggressive against those from the other kingdoms.
- They are stronger than the weakest town guards and stronger than brown bears.
- If you butcher them you can get human meat and loose alignement.
- They have 40 fighting skill
For every 10 quality of the tower you will get one guard! Even if the quality is below 10 you will still get a single guard. Theres a max of 5 Tower Guards pr tower, any increase in QL above 50 has no impact on numbers and strenght of guards. You can equip tower guards with weapons, shields and other items. They will loose these on death. Anyone from the same kingdom can remove these items.
- Jenn-Kellon guards have skill in longswords
- Mol-Rehan guards have skill in axes
- Horde of the Summoned guards have skill in mauls
- All kingdom guards have skill in medium shields
Tower guards can gain or loose fighting skill. The limit is either twice or half the initial skill, whether they kill or get killed a lot.