Difference between revisions of "Key"
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=== Miscellany === | === Miscellany === | ||
:*For some reason, you can only Set Price on a key you created yourself. Possibly a bug? | :*For some reason, you can only Set Price on a key you created yourself. Possibly a bug? | ||
+ | :*It looks like your own keys (made or duplicated) are stored as different objects than keys made by others. They appear to be different object types with the same descriptive name, "key". | ||
+ | :*If you drag six keys of both types, instead of saying "You get six keys" it says "You get four keys. You get two keys." | ||
+ | :*Maybe all of this is some kind of code used to make your own keys no-drop? (currently no keys are no-drop, but maybe they used to be?). | ||
[[Category:Locksmithing items]] | [[Category:Locksmithing items]] | ||
[[Category:Babel/K]] | [[Category:Babel/K]] |
Revision as of 13:43, 2 April 2007
Main / Skills / Smithing / Locksmithing / Key
Contents
Description
A key made of copper.
Method
- Equip a copper lump
- Right click your key form
- Select Create/Miscellaneous/Key
Tools required
Items required
- Copper lump - 0.1kg
Resulting product
Usage
Miscellany
- For some reason, you can only Set Price on a key you created yourself. Possibly a bug?
- It looks like your own keys (made or duplicated) are stored as different objects than keys made by others. They appear to be different object types with the same descriptive name, "key".
- If you drag six keys of both types, instead of saying "You get six keys" it says "You get four keys. You get two keys."
- Maybe all of this is some kind of code used to make your own keys no-drop? (currently no keys are no-drop, but maybe they used to be?).