Difference between revisions of "Magranon"
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==== Faith abilities ==== | ==== Faith abilities ==== | ||
:* A bonus for Magranon priests is that at high faith (70+) and with enough favour (?) left, they have about 75% chance to keep items and skills at death. | :* A bonus for Magranon priests is that at high faith (70+) and with enough favour (?) left, they have about 75% chance to keep items and skills at death. | ||
− | :* [[ | + | :* [[Priest]]s with high faith (60-70?) and favor are inspired in their deities favored terrains, and have less stamina drain there. Magranon gets the bonus on rock. |
− | :* [[ | + | :* [[Priest]]s of Magranon receive a 25% damage bonus if they have 40 faith and 20 favor. |
You do not have to be in your god's domain to have these abilities. | You do not have to be in your god's domain to have these abilities. |
Revision as of 20:29, 20 May 2007
Contents
Description
Magranon is the deity of fighting for justice. His channeling item is the long sword
Magranon's Converting Speech
Is your goal in life to achieve riches? To achieve freedom?
Who is stopping you? You are. Who will help you? Magranon will!
We, the followers of Magranon will stand at the top of the world one day and sing!
Together we will strive to rule the world. We will conquer all evil, build fantastic houses and live rich and glorious lives in them.
What is knowledge for if you do not use it? What use is compassion if you are hungry?
What are the alternatives?
Say yes to yourself! Say 'I will!' Your world will change, and you will change the world!
There are obstacles. People and forces will oppose us. Who will want to deny us all we strive for.
That force must be utterly defeated! No victory will be possible unless we cleanse the world of that evil.
Join our ranks. Help yourself reach the top!
Magranon's Inscription (Altar Of Three)
Listen to the words of Magranon: What are you? Could you not be more?
I am the Fire and the Mountain. A sword is my symbol. I will help you rule the world.
You will conquer all evil, and live a rich and glorious life. One day you will stand at the top of the world and sing! What is knowledge for if you do not use it? What use is compassion if you are hungry?
Paths leading endlessly into the mist! What matters is power! First, power over self. Then, power over others. Say yes to yourself! Say 'I will!' Your world will change, and you will change the world!
Let me help. Together, nothing can stop us!
Faith abilities
- A bonus for Magranon priests is that at high faith (70+) and with enough favour (?) left, they have about 75% chance to keep items and skills at death.
- Priests with high faith (60-70?) and favor are inspired in their deities favored terrains, and have less stamina drain there. Magranon gets the bonus on rock.
- Priests of Magranon receive a 25% damage bonus if they have 40 faith and 20 favor.
You do not have to be in your god's domain to have these abilities.
Spells
Spells are only available to priests. You cannot raise your faith above 30 without being a priest
30 Faith | 38 Faith | 40 Faith | 50 Faith | 60 Faith |
---|---|---|---|---|
Magranon's Shield | Vessel | Dominate | Animal's Demise | Sunder |
Bless | * | Vynora's Demise | Dragon's Demise | * |
* | * | Fo's Demise | * | * |
* | * | Libila's Demise | * | * |
* | * | Selfhealers's Demise | * | * |
Champion of Magranon
Once you achieve 60 faith and 25 soul strength as a follower of Magranon, you may go to the Altar of Three and choose to become a Champion of Magranon.
The Bonuses
- +5 to all characteristics skills.
- Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
- Praying, channeling, exorcism all get 50+ your original skill, up to a maximum of 80.
- Shorter time for normal healing.
- Increased skill gain (factor isn't known).
- Break altar spell.
- Smite spell.
- You will get a new title: Champion of Magranon (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Magranon' for example).
- You can never loose your Deity.
The Trade off
- Permadeath. You get 3 lives; if you die after the second respawn , you do NOT respawn. Your name will be remembered and inscribed in the Hall of champions.
- You cannot change your mind later. Champion status is permanent.
- You can never change your Deity (or change kingdom).