Difference between revisions of "Decay"
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== Description == | == Description == | ||
− | Decay is the | + | '''Decay''' is the [[wikipedia:erosion|erosion]] of [[item]]s and manmade structures in [[Wurm]]. There are several ways to reduce decay. |
== Decay Rates == | == Decay Rates == | ||
− | * | + | * [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the upkeep is higher then 7 [[day]]s. |
− | *Deeds stop the decay on walls of any kind if the upkeep is higher then 30 days. | + | * Deeds stop the decay on walls of any kind if the upkeep is higher then 30 days. |
− | * | + | * [[Kingdom]]s reduce wall decay by 2x. |
− | *Non-kingdom zones have no reduced decay. | + | * Non-kingdom zones have no reduced decay. |
− | *Normal decay will rot a 20 quality house wall in 1 month. | + | * Normal decay will rot ([[wood]] only?) a 20 quality [[house]] wall in 1 month. |
− | * | + | * Houses reduce item decay |
− | *Items made out of cedar wood decay slower. Containers made out of cedar do not reduce the decay of it's contents any more then a normal container would. | + | * [[Container]]s will reduce decay by 2x. |
− | *Pottery reduces decay by about x1.5, depending on the quality. | + | * Items made out of [[cedar]] wood decay slower. Containers made out of cedar do not reduce the decay of it's contents any more then a normal container would. |
− | * | + | * [[Pottery]] reduces decay by about x1.5, depending on the quality. |
− | *Stacking a container inside another container does NOT help. Neither do containers in the inventory. | + | * [[Backpack]]s reportedly have a slight reduction on decay of items in them. |
− | + | * Stacking a container inside another container does NOT help. Neither do containers in the [[inventory]]. | |
− | *Raw materials decay faster then finished materials. (Raw materials being | + | * Raw materials decay faster then finished materials. (Raw materials being [[log]]s, [[rock]]s etc., finished materials being [[weapon]]s, [[tool]]s etc.) |
− | *There is a 2 day period of no decay after a wall is finished. | + | * There is a 2-day period of no decay after a wall is finished. |
+ | |||
[[Category:Babel/D]] | [[Category:Babel/D]] | ||
[[Category:Misc]] | [[Category:Misc]] |
Revision as of 01:59, 9 October 2007
Main / Decay
Description
Decay is the erosion of items and manmade structures in Wurm. There are several ways to reduce decay.
Decay Rates
- Deeds decrease decay on walls of any kind by 10x, if the upkeep is higher then 7 days.
- Deeds stop the decay on walls of any kind if the upkeep is higher then 30 days.
- Kingdoms reduce wall decay by 2x.
- Non-kingdom zones have no reduced decay.
- Normal decay will rot (wood only?) a 20 quality house wall in 1 month.
- Houses reduce item decay
- Containers will reduce decay by 2x.
- Items made out of cedar wood decay slower. Containers made out of cedar do not reduce the decay of it's contents any more then a normal container would.
- Pottery reduces decay by about x1.5, depending on the quality.
- Backpacks reportedly have a slight reduction on decay of items in them.
- Stacking a container inside another container does NOT help. Neither do containers in the inventory.
- Raw materials decay faster then finished materials. (Raw materials being logs, rocks etc., finished materials being weapons, tools etc.)
- There is a 2-day period of no decay after a wall is finished.