Difference between revisions of "Heal"

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(some details and corrections)
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[[:Category:Spells| Spell]] gained at 40 Faith by [[Priest/Priestess]] of [[Fo]].
 
[[:Category:Spells| Spell]] gained at 40 Faith by [[Priest/Priestess]] of [[Fo]].
  
Grants the ability to completely '''heal''' another person. Caster cannot heal oneself with it.  
+
Grants the ability to completely '''heal''' another person or creature regardless of how badly they are hurt. It cannot be cast on oneself. It costs 40 favor and takes 29 seconds to cast.
  
 
''Note that healing a [[Libila]] follower with a [[Fo]] healing spell with give the caster a severe [[faith]] penalty.''
 
''Note that healing a [[Libila]] follower with a [[Fo]] healing spell with give the caster a severe [[faith]] penalty.''
  
 
== Method ==
 
== Method ==
#.  Activate a tree [[sprout]], right-click one a wound, and select Spells/'''Heal'''
+
#.  Activate a tree [[sprout]], right-click a creature or another player, and select Spells/'''Heal'''
  
 
[[Category:Fo Spells]]
 
[[Category:Fo Spells]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]
 
[[Category:Spells]]
 
[[Category:Spells]]

Revision as of 13:40, 5 June 2009

Main / Religion / Spells / Fo Spells / Heal

Description

Spell gained at 40 Faith by Priest/Priestess of Fo.

Grants the ability to completely heal another person or creature regardless of how badly they are hurt. It cannot be cast on oneself. It costs 40 favor and takes 29 seconds to cast.

Note that healing a Libila follower with a Fo healing spell with give the caster a severe faith penalty.

Method

  1. . Activate a tree sprout, right-click a creature or another player, and select Spells/Heal