Difference between revisions of "Decay"
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== Decay rates == | == Decay rates == | ||
* [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher then 7 [[day]]s. | * [[Deed]]s decrease decay on [[wall]]s of any kind by 10x, if the [[upkeep]] is higher then 7 [[day]]s. | ||
− | * Deeds stop the decay on walls of any kind if the upkeep is higher | + | * Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days. |
* [[Kingdom]]s reduce wall decay by 2x. | * [[Kingdom]]s reduce wall decay by 2x. | ||
* Non-kingdom zones have no reduced decay. | * Non-kingdom zones have no reduced decay. | ||
− | * Normal decay will rot ([[wood]] only?) a 20 quality [[house]] wall in 1 month. | + | * Normal decay will rot ([[wood]] only?) a 20 [[quality]] [[house]] [[wall]] in 1 month. |
− | * Houses reduce item decay | + | * Houses reduce item decay by ?. |
* [[Container]]s will reduce decay by 2x. | * [[Container]]s will reduce decay by 2x. | ||
− | * Items made out of [[cedar]] wood decay slower. | + | * Items made out of [[cedar]] wood decay slower. However, containers made out of cedar do not reduce the decay of its contents any more then a non-cedar container would. |
* [[Pottery]] reduces decay by about x1.5, depending on the quality. | * [[Pottery]] reduces decay by about x1.5, depending on the quality. | ||
− | * [[Backpack]]s reportedly have a slight reduction on decay of items in them. | + | * [[Backpack]]s reportedly have a slight reduction on decay of items in them.<sup><small>(verification needed)</small></sup> |
− | * Stacking a container inside another container does NOT help | + | * Stacking a container inside another container does NOT help; neither do containers in the [[inventory]]. |
− | * Raw materials | + | * Raw materials ([[clay]], [[dirt]], [[log]]s, [[rock]]s, etc) decay faster then finished materials ([[weapon]]s, [[tool]]s, etc.) |
* There is a 2-day period of no decay after a wall is finished. | * There is a 2-day period of no decay after a wall is finished. | ||
[[Category:Babel/D]] | [[Category:Babel/D]] | ||
[[Category:Misc]] | [[Category:Misc]] |
Revision as of 13:04, 12 October 2007
Main / Decay
Description
Decay is the erosion of items and manmade structures in Wurm. There are several ways to reduce decay.
Decay rates
- Deeds decrease decay on walls of any kind by 10x, if the upkeep is higher then 7 days.
- Deeds stop the decay on walls of any kind if the upkeep is higher than 30 days.
- Kingdoms reduce wall decay by 2x.
- Non-kingdom zones have no reduced decay.
- Normal decay will rot (wood only?) a 20 quality house wall in 1 month.
- Houses reduce item decay by ?.
- Containers will reduce decay by 2x.
- Items made out of cedar wood decay slower. However, containers made out of cedar do not reduce the decay of its contents any more then a non-cedar container would.
- Pottery reduces decay by about x1.5, depending on the quality.
- Backpacks reportedly have a slight reduction on decay of items in them.(verification needed)
- Stacking a container inside another container does NOT help; neither do containers in the inventory.
- Raw materials (clay, dirt, logs, rocks, etc) decay faster then finished materials (weapons, tools, etc.)
- There is a 2-day period of no decay after a wall is finished.