Difference between revisions of "Keel section"
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Used with another keel section to start a [[ship]]. Some ships require even more keels to finish. | Used with another keel section to start a [[ship]]. Some ships require even more keels to finish. | ||
− | The active keel section determines max QL, the passive section determines success rate. The active keel section is destroyed on failure. (This means it's possible to improve a single keel section to high QL and get high success rates every try until success.) | + | The active keel section determines max QL, the passive section determines success rate. The active keel section is destroyed on failure while the other is damaged. (This means it's possible to improve a single keel section to high QL and get high success rates every try until success.) |
== Notes == | == Notes == |
Revision as of 23:08, 16 September 2008
Main / Skills / Carpentry / Shipbuilding / Keel section
Creation |
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Additional materials |
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Result |
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Skill and improvement |
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Description
Used with another keel section to start a ship. Some ships require even more keels to finish.
The active keel section determines max QL, the passive section determines success rate. The active keel section is destroyed on failure while the other is damaged. (This means it's possible to improve a single keel section to high QL and get high success rates every try until success.)
Notes
- Requires some shipbuilding skill. If you do not have the option, make a few tenons first.
- The felled tree must be in your inventory. Chop some logs off first it if it is too heavy.