Difference between revisions of "Trap"

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(Once more with feeling)
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Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. These traps do work with KOS set on Home Server.
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Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. These traps do work with KoS set on Home Server.
  
There are 6 types of traps.
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There are 6 types of traps:
* [[Stick Trap]]
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* [[Stick trap]]
* [[Pole Trap]]
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* [[Pole trap]]
* [[Axe Trap]]
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* [[Axe trap]]
* [[Knife Trap]]
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* [[Knife trap]]
* [[Bow Trap]]
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* [[Bow trap]]
* [[Corrosive Trap]]
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* [[Corrosive trap]]
  
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Revision as of 00:15, 21 January 2009

Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. These traps do work with KoS set on Home Server.

There are 6 types of traps: