Difference between revisions of "Historical:Meal"
m (→Method: fixed linkage. it's hot food cooking, not hot-food cooking or hot-Food Cooking or hot-Food cooking or hot-food Cooking.) |
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Meals have higher base difficulty than other cooking, so beginners are recommended to use [[stone oven]]s when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use [[campfire]]s or [[stone forge]]s to intentionally increase the difficulty. | Meals have higher base difficulty than other cooking, so beginners are recommended to use [[stone oven]]s when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use [[campfire]]s or [[stone forge]]s to intentionally increase the difficulty. | ||
− | The base [[QL]] of a meal is your [[hot | + | The base [[QL]] of a meal is your [[hot food cooking]] skill, and at lower skill it will match this most of the time. As [[hot food cooking]] becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal [[QL]] will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher [[QL]] meal made) |
=== Requirements === | === Requirements === |
Revision as of 18:19, 11 May 2009
Main / Skills / Cooking / Hot food cooking / Meal
The highest nutrition food.
Contents
Method
Making meals can be very simple: Put meat / fish and potato / corn / onion (commonly referred to as vegetables) in a frying pan and heat it up. Voila, a meal.
If there are no "vegetables" available, subsitutes are possible. Bread, cheese, pumpkin or grains combined with some kind of herb or spice are common. Other combinations are possible with lower or greater difficulties, just examine container before cooking to determine the difficulty and if it will become a meal or not. However, the meat/fish and frying pan are always required.
Meals have higher base difficulty than other cooking, so beginners are recommended to use stone ovens when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use campfires or stone forges to intentionally increase the difficulty.
The base QL of a meal is your hot food cooking skill, and at lower skill it will match this most of the time. As hot food cooking becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal QL will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher QL meal made)
Requirements
- Fire source
- Campfire, Stone forge, Stone oven
- Cooking implement
- Frying pan
- Meaty part
- Meat or fish (regular or fillet)
- Vegetable part
- Potato, corn or onion
- OR pumpkin, cheese, bread or grain with a spice or herb.
Resulting Product
- 1x meal
Skills used
Some Recipes and Difficulty
Ingredients | Difficulty | |||||
---|---|---|---|---|---|---|
Vegetable | Meat | Filler | Herb | Stone Oven | Campfire | Stone Forge |
1x | 1x | * | * | 27 | 32 | 37 |
1x | 2x | * | * | 33 | 43 | 53 |
1x | 1x | 1x | * | 33 | 43 | 53 |
1x | 2x | 1x | * | 40 | 55 | 66 |
2x | 1x | * | * | 33 | 43 | 53 |
2x | 2x | * | * | 40 | 55 | 66 |
2x | 1x | 1x | * | 40 | 55 | 66 |
2x | 2x | 1x | * | 47 | 61 | 66 |
- Vegetables are corn or potato or onion or wheat
- Meat is meat, fillets of meat, fish or fillets of fish (but do not mix meat and fish as that reduces the meal to a stew)
- Filler is bread, cheese or pumpkin
- 2x means 2 different kinds of that item.
NOTE: You can cook meals without a vegetable; using Pumpkin and Bread together with meat or fish, but you need to add atleast one spice herb (basil, belladonna, oregano, etc.). This kind of recipe is harder than the meals listed above, but it works well (especially for heavy meals; bread and pumpkins weigh a lot).