Difference between revisions of "Target"
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(added bow tile distance) |
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Line 6: | Line 6: | ||
:*[[Melee]] - move right up against your target | :*[[Melee]] - move right up against your target | ||
:*[[Throwing]] - 1 to 5 tiles from your target | :*[[Throwing]] - 1 to 5 tiles from your target | ||
− | :*[[Archery]] - | + | :*[[Archery]] - up to 20 tiles depending on the [[bow]] |
+ | :**[[Short Bow|Short Bows]] are best shot from 5 tiles away | ||
+ | :**[[Bow|Bows]] are best shot from 10 tiles away | ||
+ | :**[[Long Bow|Long Bows]] are best shot from 20 tiles away | ||
====Multiple targets==== | ====Multiple targets==== |
Revision as of 20:16, 24 November 2009
Target basics
Fighting is wurm uses a target-to-attack system.
To enter combat, simply right-click the entity, and select target. Then, move within fighting range. There are 3 distances:
Multiple targets
If you target someone that is too far away, and another player runs in to attack, you will not fight against that player. You will however parry and dodge his/her attacks. If that happens, you cannot change your aim, or shield bash.
- Make sure you know who you are targeting.