Difference between revisions of "Tower guard"
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[[Image:Isleguard.png|thumb|An isle tower guard.]] | [[Image:Isleguard.png|thumb|An isle tower guard.]] | ||
− | + | ''This person seems to be able to put up some resistance. These guards will help defend you if you say help.'' | |
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− | For every 10 [[quality]] of the tower you will get '''one''' guard | + | '''Tower guard''' is a [[NPC]] that spawns at a [[guard tower]]. Tower guards are aggressive against those from the other [[kingdom]]s, [[outlaw]]s, and hostile [[animal]]s that you ask them to attack. |
− | There | + | |
+ | * If you butcher them, you can get human meat and lose alignment. | ||
+ | * They usually die by the time they are "aged". | ||
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+ | For every 10 [[quality]] of the tower you will get '''one''' guard. The minimum quality required to get a tower guard is 10. | ||
+ | There is a maximum of 5 tower guards per tower; any increase in QL above 50 has no impact on numbers and strength of guards. | ||
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+ | You can ask tower guards to attack a hostile animal that is attacking you (that you are targeting), by yelling ''"help"'' or ''"guards!"'' in Local chat window. | ||
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+ | == Fight Skill == | ||
+ | Tower guards have 35~40 fighting skill. They are stronger than [[brown bear]]s and [[scorpion]]s, but a lot weaker than village [[spirit guards]]. | ||
+ | They can gain or lose fighting skill. | ||
+ | The limit is either twice or half the initial skill, whether they kill or get killed a lot. | ||
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+ | == Equipping == | ||
You can equip tower guards with weapons, shields and other items. They will remain on the corpse on death. Anyone from the same kingdom can remove these items. | You can equip tower guards with weapons, shields and other items. They will remain on the corpse on death. Anyone from the same kingdom can remove these items. | ||
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* [[Horde of the Summoned]] guards have skill in [[maul]]s | * [[Horde of the Summoned]] guards have skill in [[maul]]s | ||
* All kingdom guards have skill in [[medium shield]]s | * All kingdom guards have skill in [[medium shield]]s | ||
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== Halloween == | == Halloween == |
Revision as of 22:35, 2 September 2010
Contents
Description
This person seems to be able to put up some resistance. These guards will help defend you if you say help.
Tower guard is a NPC that spawns at a guard tower. Tower guards are aggressive against those from the other kingdoms, outlaws, and hostile animals that you ask them to attack.
- If you butcher them, you can get human meat and lose alignment.
- They usually die by the time they are "aged".
For every 10 quality of the tower you will get one guard. The minimum quality required to get a tower guard is 10. There is a maximum of 5 tower guards per tower; any increase in QL above 50 has no impact on numbers and strength of guards.
You can ask tower guards to attack a hostile animal that is attacking you (that you are targeting), by yelling "help" or "guards!" in Local chat window.
Fight Skill
Tower guards have 35~40 fighting skill. They are stronger than brown bears and scorpions, but a lot weaker than village spirit guards. They can gain or lose fighting skill. The limit is either twice or half the initial skill, whether they kill or get killed a lot.
Equipping
You can equip tower guards with weapons, shields and other items. They will remain on the corpse on death. Anyone from the same kingdom can remove these items.
- Jenn-Kellon guards have skill in longswords
- Mol-Rehan guards have skill in axes
- Horde of the Summoned guards have skill in mauls
- All kingdom guards have skill in medium shields
Halloween
During halloween, the tower guard model is usually changed to something spooky. Despite their spookiness, the guards remain harmless to allies.