Difference between revisions of "NPC"

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(removed homeserver npcs)
m (Trader Contract)
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* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* All the [[:Category:Bestiary|animals and creatures]] of the world
 
* All the [[:Category:Bestiary|animals and creatures]] of the world
* [[Trader|Personal Trader]], owned by either a player with a [[Personal Trader Contract]], or a town with a [[deed]] size 10 or greater
+
* [[Trader|Personal Trader]], owned by either a player with a [[Trader contract]], or a town with a [[deed]] size 10 or greater
 
* [[Tower Guard]]s, guard the kingdom towers; see [[Creature:Spirit guard|Spirit guard]] and [[Structure:guard tower|guard tower]]
 
* [[Tower Guard]]s, guard the kingdom towers; see [[Creature:Spirit guard|Spirit guard]] and [[Structure:guard tower|guard tower]]
  

Revision as of 14:49, 24 September 2009

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples

External links