Difference between revisions of "Dye"
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(→Resulting Colors: note about QL) |
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R=255 G=255 B=255 is pure white. | R=255 G=255 B=255 is pure white. | ||
You can combine [[Dye]] and the values will average out (although they will be about 2 points closer to grey across the board). | You can combine [[Dye]] and the values will average out (although they will be about 2 points closer to grey across the board). | ||
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+ | The higher the quality is, the brighter and less grey the colour will be. | ||
=== Usage === | === Usage === |
Revision as of 21:05, 25 March 2006
Contents
Description
Method
- Put substance in bucket.
- Put water in jar.
- Activate water.
- Right click on substance in Small Bucket, create ---> misc ---> dye colour
Tools Required
Items Required
Resulting Colors
- Blue - Woad
- White - Zinc Lump or Zinc Scrap
- Green - Copper Lump or Copper Scrap
- Black - Tannin and Iron Lump/scrap Difficulty 40 (Hardest Dye to Make)
- Red - Cave Bug Cochineal
Resulting Dye will have three color values, Red, Green and Blue. R=255 G=255 B=255 is pure white. You can combine Dye and the values will average out (although they will be about 2 points closer to grey across the board).
The higher the quality is, the brighter and less grey the colour will be.
Usage
- Activate Dye
- Right click on item --> Paint (amount depends on item, cart is 7kgs, small barrel is .3 kgs, doors are 1kg, please add more :p)
You can paint building walls, chest, barrels, signs, carts, pottery and statues.