Difference between revisions of "Lamp"
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m (No option to make lamps out of zinc) |
m (minor overhaul and example images, more to come as I manage to get lamps imped. kinda difficult with 3 skill in metallurgy though :p) |
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=== Usage === | === Usage === | ||
| − | Lamps are used to light an area | + | Lamps are used to light an area. Unlike [[lantern]]s, they can be planted much like a [[sign]] only be picked up by the planter. The one week delay of being able to plant does not apply though. |
| − | + | When lamps are placed on a [[deed]], they will light themselves in the evening, and all lamps will go out in the morning(even lamps in mines). | |
| − | |||
| − | Lamps | + | == Notes == |
| + | * When creating, the [[quality]] of the log affects your success chance. | ||
| + | * When creating, the quality of the [[lamp head]] affects the initial quality of the resulting [[lamp]]. | ||
| + | * If you fail creating, the log is lost and you create a [[metal scrap]] (0.80kg). | ||
| + | * Lamp heads from different metals may differ in their light intensity, for example [[brass]] lamps illuminate the area better than [[iron]] lamps. | ||
| + | * Lamps need 0.125[[kg]] of [[tar]] or [[olive oil]] as fuel to fill to max capacity. | ||
| + | * Consumes 0.06kg of dye when painting, the dye will also affect the colour of the light the lamp emmits. | ||
| + | * The higher the quality of the lamp and the fuel, the brighter they shine. | ||
| + | |||
| + | === Material specialities === | ||
| + | * [[Brass]] lamps glow the brightest. | ||
| + | * [[Bronze]] lamps give a deep brown. | ||
| + | * [[Copper]] lamps glow orange. | ||
| + | * [[Silver]] lamps cast white light. | ||
| + | |||
| + | <gallery caption="Examples with QL38 lamps using QL66 [[tar]]" widths="100px" heights="100px" perrow="6"> | ||
| + | Image:IronLampAtNight.png|A lit [[iron]] lamp at night. | ||
| + | Image:BrassLampAtNight.png|A lit [[brass]] lamp at night. | ||
| + | </gallery> | ||
| + | |||
[[Category:Babel/L]] | [[Category:Babel/L]] | ||
Revision as of 07:56, 23 July 2009
Main / Skills / Blacksmithing / Lamp
Description
A decorative lamp head on a pole.
| Creation |
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| Result |
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| Skill and improvement |
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Usage
Lamps are used to light an area. Unlike lanterns, they can be planted much like a sign only be picked up by the planter. The one week delay of being able to plant does not apply though.
When lamps are placed on a deed, they will light themselves in the evening, and all lamps will go out in the morning(even lamps in mines).
Notes
- When creating, the quality of the log affects your success chance.
- When creating, the quality of the lamp head affects the initial quality of the resulting lamp.
- If you fail creating, the log is lost and you create a metal scrap (0.80kg).
- Lamp heads from different metals may differ in their light intensity, for example brass lamps illuminate the area better than iron lamps.
- Lamps need 0.125kg of tar or olive oil as fuel to fill to max capacity.
- Consumes 0.06kg of dye when painting, the dye will also affect the colour of the light the lamp emmits.
- The higher the quality of the lamp and the fuel, the brighter they shine.