Difference between revisions of "Mind logic"
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Characteristic that can be raised by skills like [[carpentry]] and [[digging]]. | Characteristic that can be raised by skills like [[carpentry]] and [[digging]]. | ||
| − | + | For every 10 mind logic, you can queue one additional action. | |
| + | |||
| + | Most ships also require mind logic: | ||
| + | * Small sailing boat - 20.10 mind logic required to command | ||
| + | * Corbita - 21.05 mind logic required to command | ||
| + | * Cog - 22 mind logic required to command | ||
| + | * Knarr - 23 mind logic required to command | ||
| + | * Caravel - 30 mind logic required to command | ||
[[Category:Characteristics]] | [[Category:Characteristics]] | ||
[[Category:Babel/M]] | [[Category:Babel/M]] | ||
Revision as of 11:24, 16 August 2009
Main Page / Useful links for beginners / Characteristics / Mind logic
Characteristic that can be raised by skills like carpentry and digging.
For every 10 mind logic, you can queue one additional action.
Most ships also require mind logic:
- Small sailing boat - 20.10 mind logic required to command
- Corbita - 21.05 mind logic required to command
- Cog - 22 mind logic required to command
- Knarr - 23 mind logic required to command
- Caravel - 30 mind logic required to command