Difference between revisions of "Mind logic"

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(ships)
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Characteristic that can be raised by skills like [[carpentry]] and [[digging]].
 
Characteristic that can be raised by skills like [[carpentry]] and [[digging]].
  
Mind Logic determines your maximum [[action queue]] and which [[ship]]s you can command.
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For every 10 mind logic, you can queue one additional action.
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Most ships also require mind logic:
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* Small sailing boat - 20.10 mind logic required to command
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* Corbita - 21.05 mind logic required to command
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* Cog - 22 mind logic required to command
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* Knarr - 23 mind logic required to command
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* Caravel - 30 mind logic required to command
 
   
 
   
 
[[Category:Characteristics]]
 
[[Category:Characteristics]]
 
[[Category:Babel/M]]
 
[[Category:Babel/M]]

Revision as of 12:24, 16 August 2009

Main Page / Useful links for beginners / Characteristics / Mind logic

Characteristic that can be raised by skills like carpentry and digging.

For every 10 mind logic, you can queue one additional action.

Most ships also require mind logic:

  • Small sailing boat - 20.10 mind logic required to command
  • Corbita - 21.05 mind logic required to command
  • Cog - 22 mind logic required to command
  • Knarr - 23 mind logic required to command
  • Caravel - 30 mind logic required to command