Difference between revisions of "Console"

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(→‎Key binds: This really needs alot more work, hopefully someone will nicify it better than I can :))
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'''* STATUS TOGGLES:'''
 
'''* STATUS TOGGLES:'''
<tt>TOGGLE_CLIMB, TOGGLE_FAITHFUL, TOGGLE_LAWFUL, </tt>
+
<tt>TOGGLE_CLIMB, TOGGLE_FAITHFUL, TOGGLE_LAWFUL</tt>
  
 
'''* ITEM MOVEMENT/MANIPULATION:'''
 
'''* ITEM MOVEMENT/MANIPULATION:'''

Revision as of 19:36, 10 November 2009

Main Page :: Console

The console is a window for entering text commands to the client. It can be opened using F1 in the default key bindings. ( F9 in the current unstable client) Console commands are different from chat commands, which are typed in the chat and sent directly to the server.

List of commands

Console commands are small commands to use in the console, to change settings. These commands can also be used in autorun.txt for defining key bindings.

bind <key> <action> 
Binds the key to the specified action. See the key section for <key> and <action> values.
bind <key> "<text>" 
Binds the key to a console command. Pressing the key will act as if you had typed the text into the console.
cmd <num> 
Raw fight commands, use with care.
dump (debug | skills) 
Saves the specified data to a file in the player's dumps directory.
dump (binds | options) 
Dumps the specified data to the console.
exec <filename> 
Executes each line in the file as a console command.
fightmove<1-5> 
Use fight special move 1-5. (No space in the command.)
irc [server] [port] 
Connects to the specified IRC network. Defaults are irc.heavenlyplace.net and 6667.
ircsay <text> 
Sends the text to the topmost IRC window.
quit 
Opens the quit dialog
reallyquit 
Quits the client without asking for confirmation
refresh
Reloads the game graphics
say <text> 
Sends the specified text to the local chat window. (Access other chat windows using /tell, /shout, /village)
screenshot 
Creates a screenshot (in the player's screenshot directory)
sensitivity <0-10> 
Changes mouse sensitivity to the given value. Note that this only changes the senstivity when looking around.
setoption <option_name> <option_value> 
Changes a game option without restarting. Not all options can be changed while playing. Look in gamesettings.txt for option names and value hints.
showbml <filename> 
Parses the file as BML and displays it
switchlight 
toggles between old and new light code
toggle (console | fightspam | fps | gui | healthbar | improve | inventory | keyboard_hints | skills | spelleffects | stats | target | wikisearch* | compass* | toolbelt*) 
Toggles the specified feature. Most control display of HUD components.
wiki <title> 
Opens a window with the specified wiki page.

Legend: <name> is a mandatory argument, [name] is an optional argument, (name|other) is an argument which requires one of the listed values.

Key binds

The bind commands require special values as input.

<key> is based on Java key constants. Letters and numbers represent themselves. For other keys, search the full KeyEvent list if you can't guess the correct name. Meta keys can also be specified, e.g. shift-tab or ctrl-alt-w. Available meta keys are Ctrl, Shift and Alt. The "Alt Gr" key is treated as Alt (if your keyboard has one). The non-meta key must always be the last key in the combination. It is not possible to bind only meta keys.

Key Binds by category (This is incomplete & needs cleaning up):

* UI CONTROL: NEXT_TAB, TOGGLE_CHAT, PREVIOUS_TAB, NEXT_WINDOW, PREVIOUS_WINDOW

* Movement/Control: AUTORUN, CENTER_VIEW, TURN_DOWN, TURN_UP, TURN_LEFT, TURN_RIGHT, MOVE_FORWARD, MOVE_BACK, MOVE_LEFT, MOVE_RIGHT, STRAFE, GLANCE_LEFT, GLANCE_RIGHT

* FIGHTING/COMBAT: FIGHT_DEFENSIVE, FIGHT_NORMAL, FIGHT_AGGRESSIVELY, TOGGLE_FIGHT_SPAM, TARGET

* STATUS TOGGLES: TOGGLE_CLIMB, TOGGLE_FAITHFUL, TOGGLE_LAWFUL

* ITEM MOVEMENT/MANIPULATION: DRAG, STOP_DRAGGING, PUSH, PULL, TURN_CLOCKWISE, TURN_COUNTERCLOCKWISE, ACTIVATE_TOOL1, ACTIVATE_TOOL2, ACTIVATE_TOOL3, ACTIVATE_TOOL4, ACTIVATE_TOOL5, TAKE, DROP, EXAMINE

* MINING/DIGGING: DIG, FLATTEN, PACK, MINE_FORWARD, MINE_UP, MINE_DOWN, MINE_SURFACE, MINE_TUNNEL, PSROSPECT, DREDGE

* NATURE/FARMING/GROOMING: FORAGE, BOTANIZE, PICK_FLOWERS, PRUNE, CULTIVATE, PICK_SPROUT, FARM, HARVEST, BREED, GROOM, TAME, LEAD, STOP_LEADING, FEED

* RELIGION: ABSORB

* ITEM CREATION/MISC ITEMS: IMPROVE, REPAIR, CUT_DOWN, CHOP_UP

* MISC SKILLS: TRACK


By Addition date:

Pre Nov 2007: NEXT_TAB, TOGGLE_CHAT, AUTORUN, CENTER_VIEW, TURN_DOWN, TURN_UP, TURN_LEFT, TURN_RIGHT, MOVE_FORWARD, MOVE_BACK, MOVE_LEFT, MOVE_RIGHT, STRAFE

In November 2007, more "keys" were added: FIGHT_DEFENSIVE, FIGHT_NORMAL, FIGHT_AGGRESSIVELY, TOGGLE_CLIMB, TOGGLE_FAITHFUL, TOGGLE_LAWFUL, ACTIVATE_TOOL1, ACTIVATE_TOOL2, ACTIVATE_TOOL3, ACTIVATE_TOOL4, ACTIVATE_TOOL5 (there was no key option for spam mode)

In March 2008, more "keys" were added: TOGGLE_FIGHT_SPAM, GLANCE_LEFT, GLANCE_RIGHT, NO_TARGET, PREVIOUS_TAB, NEXT_WINDOW, PREVIOUS_WINDOW, EXAMINE, TAKE, DROP

In August 2009 (client version 2.6.8-1658 [unstable]), more "keys" were added to the unstable client: DRAG, STOP_DRAGGING, PUSH, REPAIR, TURN_CLOCKWISE, TURN_COUNTERCLOCKWISE, PULL, IMPROVE, DIG, FLATTEN, PACK, HARVEST, FARM, CULTIVATE, MINE_FORWARD, MINE_UP, MINE_DOWN, MINE_SURFACE, MINE_TUNNEL, PROSPECT, PICK_SPROUT, PRUNE, CUT_DOWN, CHOP_UP

In October 2009 (2.6.8-1735 [testing]): ACTIVATE, TAME, LEAD, STOP_LEADING, TRACK, FEED, TARGET, ABSORB, BREED, GROOM, DREDGE, FORAGE, BOTANIZE, PICK_FLOWERS