Difference between revisions of "Cloth tailoring"

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''{{PAGENAME}}'''
  
'''Cloth tailoring''' is the skill of creating and improving cloth items. It is a subskill of [[tailoring]].
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'''Cloth tailoring''' is a [[tailoring]] sub[[skill]] used to [[create]] and [[improve]] cloth items.
 
 
  
 
== Tools required ==
 
== Tools required ==
 
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* [[Floor loom]]
 
* [[Needle]]
 
* [[Needle]]
 
* [[Scissors]]
 
* [[Scissors]]
* [[Floor loom]]
 
 
* [[Water]]
 
* [[Water]]
 
* [[Wooden Spindle]]
 
* [[Wooden Spindle]]
 
  
 
== Products ==
 
== Products ==
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=== Misc ===
 
=== Misc ===
* [[string of cloth]] (0.10 kg)
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* [[Rags]] (various sizes--not directly creatable but is a byproduct)
* [[square piece of cloth]] (0.30 kg)
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* [[String of cloth]] (0.10 kg)
* [[rags]] (various sizes)
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* [[Square piece of cloth]] (0.30 kg)
 
* [[Satchel]] (0.50 kg)
 
* [[Satchel]] (0.50 kg)
 
* [[Sheet]] (1.50 kg)
 
* [[Sheet]] (1.50 kg)
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* Dreamweaver at 70 skill
 
* Dreamweaver at 70 skill
  
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== [[Tritus]]' cloth tailoring guide ==
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Cloth tailoring is not a difficult skill to level up, at least not in the first 30 points or so, and is vital to making sails, which are more or less pointless to attempt to create before 25 cloth tailoring--and not easy even then.
  
== Tritus' Cloth Tailoring Guide ==
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# Acquire [[cotton]].
Cloth Tailoring is not a difficult skill to level up, at least not in the first 30 points or so and is vital to making sails, which is more or less pointless before 25 and not easy even then.
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# Activate [[wooden spindle]], right-click cotton, and select "Create -> [[string of cloth]]" (continue until you have no cotton left).
 
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# Take 75% (lowest QL) of your strings of cloth and, working from lowest QL to highest, [[combine]] them to make 0.3kg strings.
 
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# Take those to a [[floor loom]].
#acquire [[Cotton]]
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# Starting with the lowest QL strings and working to the highest, activate a string of cloth, right-click a floor loom, and select "Create -> [[square piece of cloth]]" (continue until that 75% is used up).
#activate [[wooden spindle]], right click Cotton, Create->[[string of cloth]] (continue until you have no cotton left)
 
#take 75% (lowest QL) of your Strings of Cloth and, working from lowest QL to highest, Combine them to make 0.3kg strings.
 
#take those to a [[Floor loom]]
 
#starting with the lowest QL strings and working to the highest, activate String of Cloth, right click Floor Loom, Create->[[square piece of cloth]] (continue until that 75% is used up)
 
 
 
  
#starting with lowest QL square, activate [[needle]], right click Square, Create->Armor->[[Cloth glove]]
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# Starting with lowest QL square, activate a [[needle]], right-click a cloth square, and select "Create -> Armor -> [[Cloth glove]]".
#using needle, [[scissors]] and your lowest QL strings from the remaining 25% of your strings of cloth, Improve the glove until it is around QL 10 or is Finished.
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# Using a needle, [[scissors]], and your lowest QL strings from the remaining 25% of your strings of cloth, improve the glove until it is around QL 10 or is finished.
#repeat until you have no cloth left
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# Repeat until you have no cloth left.
  
 
=== Notes ===
 
=== Notes ===
*Starting with 50kg cotton you should end up with approximately: 7.5 Cloth Tailoring skill, 15kg string and 60% chance to make string
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* Starting with 50kg cotton you should end up with approximately: 7.5 cloth tailoring skill, 15kg string and 60% chance to make string.
*When your skill level is around 10-15 you will find that it is faster to make several cloth gloves and improve them all until they are a couple of points higher than your skill level.
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* When your skill level is around 10-15 you will find that it is faster to make several cloth gloves and improve them all until they are a couple of points higher than your skill level.
**For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tools [[QL]] '''at least''' match your skill.
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** For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs '''at least''' match your skill.
*If you have a pet you can tame the pet till it aggros on you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your [[Healing]]
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* If you have a [[pet]] you can [[tame]] it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your [[healing]].
*With a 40QL needle you can see the [[Square sail]] option at around 20 to 21 skill level.
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* With a 40QL needle you can see the [[aquare sail]] option at around 20 to 21 skill level.
*Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with [[WOA]].
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* Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with [[WOA]].
*Check with [[Triangular sail]] for quality and chance details for sails.
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* See [[triangular sail]] for quality and chance details for sails.
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Revision as of 08:08, 19 December 2009

Main / Skills / Tailoring / Cloth tailoring

Cloth tailoring is a tailoring subskill used to create and improve cloth items.

Tools required

Products

Armour

Misc

Decorations

Sails

Titles

  • Tailor at 50 skill
  • Dreamweaver at 70 skill

Tritus' cloth tailoring guide

Cloth tailoring is not a difficult skill to level up, at least not in the first 30 points or so, and is vital to making sails, which are more or less pointless to attempt to create before 25 cloth tailoring--and not easy even then.

  1. Acquire cotton.
  2. Activate wooden spindle, right-click cotton, and select "Create -> string of cloth" (continue until you have no cotton left).
  3. Take 75% (lowest QL) of your strings of cloth and, working from lowest QL to highest, combine them to make 0.3kg strings.
  4. Take those to a floor loom.
  5. Starting with the lowest QL strings and working to the highest, activate a string of cloth, right-click a floor loom, and select "Create -> square piece of cloth" (continue until that 75% is used up).
  1. Starting with lowest QL square, activate a needle, right-click a cloth square, and select "Create -> Armor -> Cloth glove".
  2. Using a needle, scissors, and your lowest QL strings from the remaining 25% of your strings of cloth, improve the glove until it is around QL 10 or is finished.
  3. Repeat until you have no cloth left.

Notes

  • Starting with 50kg cotton you should end up with approximately: 7.5 cloth tailoring skill, 15kg string and 60% chance to make string.
  • When your skill level is around 10-15 you will find that it is faster to make several cloth gloves and improve them all until they are a couple of points higher than your skill level.
    • For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs at least match your skill.
  • If you have a pet you can tame it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your healing.
  • With a 40QL needle you can see the aquare sail option at around 20 to 21 skill level.
  • Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with WOA.
  • See triangular sail for quality and chance details for sails.