Difference between revisions of "Animals"

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|| [[Kyklops]] || bgcolor="#CC0000"|● || || ? || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || || || || || bgcolor="#CC0000"|● || || || || || || || Special loot. Gives the [[titles|title]] 'Giantslayer' to all those attacking it when it dies.  
 
|| [[Kyklops]] || bgcolor="#CC0000"|● || || ? || || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || || || || || bgcolor="#CC0000"|● || || || || || || || Special loot. Gives the [[titles|title]] 'Giantslayer' to all those attacking it when it dies.  
 
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|| [[Large rat]] || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || ? || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || || || || || || || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● ||  
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|| [[Large rat]] || bgcolor="#CC0000"|● || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || || bgcolor="#CC0000"|● || || || || || || || || bgcolor="#CC0000"|● || || || bgcolor="#CC0000"|● ||  
 
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|| [[Lava fiend]] || bgcolor="#CC0000"|● || || ? || || || bgcolor="#CC0000"|● || || || || || || || || || || || || Is on fire. Butchering gives charcoal and flint  
 
|| [[Lava fiend]] || bgcolor="#CC0000"|● || || ? || || || bgcolor="#CC0000"|● || || || || || || || || || || || || Is on fire. Butchering gives charcoal and flint  

Revision as of 00:07, 24 November 2009

Main / Animals

Animal spawning and behavior

  • Most creatures spawn in lairs.
  • Most creatures like to avoid civilized areas, and will have a reduced spawn rate near such areas. Farmlands do not spawn creatures at all.
  • There are basically two types of creatures in Wurm. Normal animals which can be tamed, and are usually based on real-world domesticated animals - and monsters which cannot be tamed but which are sometimes also known in the real world and which can often can dominated.
  • Animals are attracted to food-sources. Creatures such as huge spiders would come to piles of meat, while unicorns would come to piles of seed.
  • Some animals have various conditions that affect their strengths and weaknesses. See animal conditions for more information.
  • Bred animals can have traits that normally spawned animals do not have. See animal breeding for more information.

Animals

Animal Name Hostile Tamable Groomable Can Swim Unique Meat Paw Fur Tooth Hide Eye Bladder Pelt Tail Hoof Fat Gland Special
Anaconda ?
Black bear ?
Black Wolf
Brown bear ?
Bull
Calf Grows up into Bulls or Cows
Cave Bug
Chicken ? Follow Hens and grows up into Hens or Rooster
Cow
Crocodile ?
Deer
Dog
Dragon ? Very special creature, see dragons page for details
Dragon hatchling ? Very special creature, see dragons page for details
Forest giant ? Gives the title Gives the title 'Giantslayer' to all those attacking it when it dies, special loot.
Goblin ? Loots weapons, can frenzy.
Goblin leader ? Loots weapons, can frenzy, special loot, group leader
Hen ? Chickens follow hens, hens follow roosters
Huge spider ?
Horse ?
Kyklops ? Special loot. Gives the title 'Giantslayer' to all those attacking it when it dies.
Large rat
Lava fiend ? Is on fire. Butchering gives charcoal and flint
Lava spider ? Is on fire.
Mountain gorilla ? Only hostile to Horde of the Summoned, spawns in Jenn-Kellon and Mol-Rehan
Mountain lion ?
Pheasant ?
Pig
Rabid hyena Hostile towards Jenn-Kellon and Mol-Rehan, spawns in Horde of the Summoned
Rooster ? Roosters are followed by hens
Scorpion ?
Tower guard ? Hostile to the opposing kingdom, only gives meat to blacklighters when butchered.
Troll ? Has a 45ql huge shod club
Troll king ? Special loot, group leader.
Unicorn ? Twisted Unicorn Horn when butchered.
Wild boar ? Only hostile to Horde of the Summoned, spawns in Jenn-Kellon and Mol-Rehan
Wild cat ?

Information icon.png Notes

  • You can examine creatures to determine their wounds, if any (look at their equipment to see the body with wounds).
  • Some rare creatures will drop unique items when killed, some of which are highly valuable.

See Also