Difference between revisions of "Animal conditions"

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(yellow is unreadable on standard settings. dont force users to switch their colour for this)
m (there <eyeroll>)
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A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter:
 
A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter:
  
* Alert: Yellow, faster moving, larger aggro range, slightly increased attack power
+
* <font color=yellow>Alert</font> (Alert): Yellow, faster moving, larger aggro range, slightly increased attack power
 
* <font color=red>Angry</font>: Red, attack speed greatly increased, stamina decreased, focuses and frenzies easier
 
* <font color=red>Angry</font>: Red, attack speed greatly increased, stamina decreased, focuses and frenzies easier
 
* '''Champion''': Animal model size greatly increased, attack speed increased, attack power increased, defense increased
 
* '''Champion''': Animal model size greatly increased, attack speed increased, attack power increased, defense increased

Revision as of 17:22, 1 December 2009

Main / Animals / Animal conditions

A list comprised of unique conditions or statuses for many animals or creatures that players may encounter:

  • Alert (Alert): Yellow, faster moving, larger aggro range, slightly increased attack power
  • Angry: Red, attack speed greatly increased, stamina decreased, focuses and frenzies easier
  • Champion: Animal model size greatly increased, attack speed increased, attack power increased, defense increased
  • Diseased: Green, attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced
  • Fierce: Red, animal model slightly larger, attack speed increased, stamina increased, focuses easier
  • Greenish: Green, animal model size greatly increased, attack speed greatly increased, attack power greatly increased
  • Hardened: Greatly increased stamina, greatly increased armor
  • Lurking: Animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed
  • Raging: Red, attack speed greatly increased, stamina decreased, higher focus and frenzy amplitude
  • Scared: Blue?, animal model size slightly larger, attack speed decreased, attack power decreased, stamina decreased, smaller aggro range
  • Slow: Blue, animal model size slightly larger, attack speed greatly decreased, attack power greatly decreased, stamina increased
  • Sly: Blue?, animal model size slightly smaller, attack speed decreased, attack power increased, stamina decreased, less speed

All prefixed animals give additional fighting skill, and provide optimal gain at aged or above.