Difference between revisions of "Rolflogic"
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Some examples of Rolflogic include: | Some examples of Rolflogic include: | ||
− | * Needing a [[mallet]] to [[improve]] a mallet. | + | * Needing a [[mallet]] to finish or [[improve]] a mallet. |
− | * Needing a [[hammer]] to improve a hammer. | + | * Needing a [[hammer]] to finish or improve a hammer. |
* Needing [[water]] to finish/improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by [[activating]] a hand on it). | * Needing [[water]] to finish/improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by [[activating]] a hand on it). | ||
[[Category:Babel/R]] | [[Category:Babel/R]] | ||
[[Category:Misc]] | [[Category:Misc]] |
Revision as of 14:56, 5 December 2009
Rolflogic™ is a term used to describe something quirky about Wurm that just doesn't seem quite right or logical. Rolf is the lead developer of Wurm.
Some examples of Rolflogic include:
- Needing a mallet to finish or improve a mallet.
- Needing a hammer to finish or improve a hammer.
- Needing water to finish/improve a clay item but not having a liquid container to hold it in (despite being right next to a pond/lake filled with water that the clay item can't simply be dipped into or water picked up by activating a hand on it).